183 lines
6.8 KiB
C#
183 lines
6.8 KiB
C#
using System.Buffers;
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using Server.Collections;
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using Server.Network;
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namespace Server.Gumps
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{
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public enum GumpHtmlLocalizedType
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{
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Plain,
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Color,
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Args
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}
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public class GumpHtmlLocalized : GumpEntry
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{
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public static readonly byte[] LayoutNamePlain = Gump.StringToBuffer("xmfhtmlgump");
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public static readonly byte[] LayoutNameColor = Gump.StringToBuffer("xmfhtmlgumpcolor");
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public static readonly byte[] LayoutNameArgs = Gump.StringToBuffer("xmfhtmltok");
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public GumpHtmlLocalized(
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int x, int y, int width, int height, int number,
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bool background = false, bool scrollbar = false
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)
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{
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X = x;
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Y = y;
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Width = width;
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Height = height;
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Number = number;
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Background = background;
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Scrollbar = scrollbar;
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Type = GumpHtmlLocalizedType.Plain;
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}
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public GumpHtmlLocalized(
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int x, int y, int width, int height, int number, int color,
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bool background = false, bool scrollbar = false
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)
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{
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X = x;
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Y = y;
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Width = width;
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Height = height;
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Number = number;
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Color = color;
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Background = background;
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Scrollbar = scrollbar;
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Type = GumpHtmlLocalizedType.Color;
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}
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public GumpHtmlLocalized(
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int x, int y, int width, int height, int number, string args, int color,
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bool background = false, bool scrollbar = false
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)
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{
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// Are multiple arguments unsupported? And what about non ASCII arguments?
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X = x;
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Y = y;
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Width = width;
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Height = height;
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Number = number;
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Args = args;
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Color = color;
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Background = background;
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Scrollbar = scrollbar;
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Type = GumpHtmlLocalizedType.Args;
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}
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public int X { get; set; }
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public int Y { get; set; }
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public int Width { get; set; }
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public int Height { get; set; }
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public int Number { get; set; }
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public string Args { get; set; }
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public int Color { get; set; }
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public bool Background { get; set; }
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public bool Scrollbar { get; set; }
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public GumpHtmlLocalizedType Type { get; set; }
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public override string Compile(OrderedHashSet<string> strings) =>
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Type switch
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{
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GumpHtmlLocalizedType.Plain =>
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$"{{ xmfhtmlgump {X} {Y} {Width} {Height} {Number} {(Background ? 1 : 0)} {(Scrollbar ? 1 : 0)} }}",
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GumpHtmlLocalizedType.Color =>
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$"{{ xmfhtmlgumpcolor {X} {Y} {Width} {Height} {Number} {(Background ? 1 : 0)} {(Scrollbar ? 1 : 0)} {Color} }}",
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_ =>
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$"{{ xmfhtmltok {X} {Y} {Width} {Height} {(Background ? 1 : 0)} {(Scrollbar ? 1 : 0)} {Color} {Number} @{Args}@ }}"
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};
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public override void AppendTo(ref SpanWriter writer, OrderedHashSet<string> strings, ref int entries, ref int switches)
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{
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writer.Write((ushort)0x7B20); // "{ "
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switch (Type)
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{
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case GumpHtmlLocalizedType.Plain:
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{
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writer.Write(LayoutNamePlain);
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writer.Write((byte)0x20); // ' '
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writer.WriteAscii(X.ToString());
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writer.Write((byte)0x20); // ' '
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writer.WriteAscii(Y.ToString());
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writer.Write((byte)0x20); // ' '
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writer.WriteAscii(Width.ToString());
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writer.Write((byte)0x20); // ' '
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writer.WriteAscii(Height.ToString());
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writer.Write((byte)0x20); // ' '
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writer.WriteAscii(Number.ToString());
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writer.Write((byte)0x20); // ' '
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writer.Write((byte)(Background ? 0x31 : 0x30)); // 1 or 0
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writer.Write((byte)0x20); // ' '
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writer.Write((byte)(Scrollbar ? 0x31 : 0x30)); // 1 or 0
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break;
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}
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case GumpHtmlLocalizedType.Color:
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{
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writer.Write(LayoutNameColor);
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writer.Write((byte)0x20); // ' '
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writer.WriteAscii(X.ToString());
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writer.Write((byte)0x20); // ' '
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writer.WriteAscii(Y.ToString());
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writer.Write((byte)0x20); // ' '
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writer.WriteAscii(Width.ToString());
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writer.Write((byte)0x20); // ' '
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writer.WriteAscii(Height.ToString());
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writer.Write((byte)0x20); // ' '
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writer.WriteAscii(Number.ToString());
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writer.Write((byte)0x20); // ' '
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writer.Write((byte)(Background ? 0x31 : 0x30)); // 1 or 0
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writer.Write((byte)0x20); // ' '
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writer.Write((byte)(Scrollbar ? 0x31 : 0x30)); // 1 or 0
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writer.Write((byte)0x20); // ' '
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writer.WriteAscii(Color.ToString());
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break;
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}
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case GumpHtmlLocalizedType.Args:
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{
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writer.Write(LayoutNameArgs);
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writer.Write((byte)0x20); // ' '
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writer.WriteAscii(X.ToString());
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writer.Write((byte)0x20); // ' '
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writer.WriteAscii(Y.ToString());
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writer.Write((byte)0x20); // ' '
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writer.WriteAscii(Width.ToString());
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writer.Write((byte)0x20); // ' '
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writer.WriteAscii(Height.ToString());
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writer.Write((byte)0x20); // ' '
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writer.Write((byte)(Background ? 0x31 : 0x30)); // 1 or 0
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writer.Write((byte)0x20); // ' '
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writer.Write((byte)(Scrollbar ? 0x31 : 0x30)); // 1 or 0
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writer.Write((byte)0x20); // ' '
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writer.WriteAscii(Color.ToString());
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writer.Write((byte)0x20); // ' '
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writer.WriteAscii(Number.ToString());
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writer.Write((byte)0x20); // ' '
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writer.Write((byte)0x40); // '@'
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writer.WriteAscii(Args ?? "");
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writer.Write((byte)0x40); // '@'
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break;
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}
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}
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writer.Write((ushort)0x207D); // " }"
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}
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}
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}
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