ModernUO/Scripts/Mobiles/Monsters/Plant/Melee/Corpser.cs

77 lines
No EOL
1.8 KiB
C#

using Server.Items;
namespace Server.Mobiles
{
public class Corpser : BaseCreature
{
[Constructible]
public Corpser() : base(AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4)
{
Body = 8;
BaseSoundID = 684;
SetStr(156, 180);
SetDex(26, 45);
SetInt(26, 40);
SetHits(94, 108);
SetMana(0);
SetDamage(10, 23);
SetDamageType(ResistanceType.Physical, 60);
SetDamageType(ResistanceType.Poison, 40);
SetResistance(ResistanceType.Physical, 15, 20);
SetResistance(ResistanceType.Fire, 15, 25);
SetResistance(ResistanceType.Cold, 10, 20);
SetResistance(ResistanceType.Poison, 20, 30);
SetSkill(SkillName.MagicResist, 15.1, 20.0);
SetSkill(SkillName.Tactics, 45.1, 60.0);
SetSkill(SkillName.Wrestling, 45.1, 60.0);
Fame = 1000;
Karma = -1000;
VirtualArmor = 18;
if (0.25 > Utility.RandomDouble())
PackItem(new Board(10));
else
PackItem(new Log(10));
PackItem(new MandrakeRoot(3));
}
public Corpser(Serial serial) : base(serial)
{
}
public override string CorpseName => "a corpser corpse";
public override string DefaultName => "a corpser";
public override Poison PoisonImmune => Poison.Lesser;
public override bool DisallowAllMoves => true;
public override void GenerateLoot()
{
AddLoot(LootPack.Meager);
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
if (BaseSoundID == 352)
BaseSoundID = 684;
}
}
}