ModernUO/Scripts/Spells/Chivalry/DivineFury.cs

77 lines
No EOL
2 KiB
C#

using System;
using System.Collections;
namespace Server.Spells.Chivalry
{
public class DivineFurySpell : PaladinSpell
{
private static SpellInfo m_Info = new SpellInfo(
"Divine Fury", "Divinum Furis",
-1,
9002
);
private static Hashtable m_Table = new Hashtable();
public DivineFurySpell(Mobile caster, Item scroll) : base(caster, scroll, m_Info)
{
}
public override TimeSpan CastDelayBase => TimeSpan.FromSeconds(1.0);
public override double RequiredSkill => 25.0;
public override int RequiredMana => 15;
public override int RequiredTithing => 10;
public override int MantraNumber => 1060722; // Divinum Furis
public override bool BlocksMovement => false;
public override void OnCast()
{
if (CheckSequence())
{
Caster.PlaySound(0x20F);
Caster.PlaySound(Caster.Female ? 0x338 : 0x44A);
Caster.FixedParticles(0x376A, 1, 31, 9961, 1160, 0, EffectLayer.Waist);
Caster.FixedParticles(0x37C4, 1, 31, 9502, 43, 2, EffectLayer.Waist);
Caster.Stam = Caster.StamMax;
Timer t = (Timer)m_Table[Caster];
t?.Stop();
int delay = ComputePowerValue(10);
// TODO: Should caps be applied?
if (delay < 7)
delay = 7;
else if (delay > 24)
delay = 24;
m_Table[Caster] = t = Timer.DelayCall(TimeSpan.FromSeconds(delay), new TimerStateCallback(Expire_Callback),
Caster);
Caster.Delta(MobileDelta.WeaponDamage);
BuffInfo.AddBuff(Caster,
new BuffInfo(BuffIcon.DivineFury, 1060589, 1075634, TimeSpan.FromSeconds(delay), Caster));
}
FinishSequence();
}
public static bool UnderEffect(Mobile m)
{
return m_Table.Contains(m);
}
private static void Expire_Callback(object state)
{
Mobile m = (Mobile)state;
m_Table.Remove(m);
m.Delta(MobileDelta.WeaponDamage);
m.PlaySound(0xF8);
}
}
}