ModernUO/Projects/UOContent/Items/Traps/FireColumnTrap.cs
2023-08-25 20:44:37 -07:00

80 lines
1.8 KiB
C#

using System;
using ModernUO.Serialization;
using Server.Spells;
namespace Server.Items;
[SerializationGenerator(0, false)]
public partial class FireColumnTrap : BaseTrap
{
[SerializableField(0)]
[SerializedCommandProperty(AccessLevel.GameMaster)]
private bool _warningFlame;
[SerializableField(1)]
[SerializedCommandProperty(AccessLevel.GameMaster)]
private int _minDamage;
[SerializableField(2)]
[SerializedCommandProperty(AccessLevel.GameMaster)]
private int _maxDamage;
[Constructible]
public FireColumnTrap() : base(0x1B71)
{
_minDamage = 10;
_maxDamage = 40;
_warningFlame = true;
}
public override bool PassivelyTriggered => true;
public override TimeSpan PassiveTriggerDelay => TimeSpan.FromSeconds(2.0);
public override int PassiveTriggerRange => 3;
public override TimeSpan ResetDelay => TimeSpan.FromSeconds(0.5);
public override void OnTrigger(Mobile from)
{
if (from.AccessLevel > AccessLevel.Player)
{
return;
}
if (WarningFlame)
{
DoEffect();
}
if (from.Alive && CheckRange(from.Location, 0))
{
SpellHelper.Damage(
TimeSpan.FromSeconds(0.5),
from,
from,
Utility.RandomMinMax(MinDamage, MaxDamage),
0,
100,
0,
0,
0
);
if (!WarningFlame)
{
DoEffect();
}
}
}
private void DoEffect()
{
Effects.SendLocationParticles(
EffectItem.Create(Location, Map, EffectItem.DefaultDuration),
0x3709,
10,
30,
5052
);
Effects.PlaySound(Location, Map, 0x225);
}
}