ModernUO/Projects/UOContent/Misc/Broadcasts.cs

44 lines
1 KiB
C#

namespace Server.Misc
{
public static class Broadcasts
{
public static void Initialize()
{
EventSink.ServerCrashed += EventSink_Crashed;
EventSink.Shutdown += EventSink_Shutdown;
EventSink.Disconnected += EventSink_Disconnected;
}
public static void EventSink_Crashed(ServerCrashedEventArgs e)
{
try
{
World.Broadcast(0x35, true, "The server has crashed.");
}
catch
{
// ignored
}
}
public static void EventSink_Shutdown()
{
try
{
World.Broadcast(0x35, true, "The server has shut down.");
}
catch
{
// ignored
}
}
public static void EventSink_Disconnected(Mobile m)
{
if ( Settings.S_SaveOnCharacterLogout )
{
World.Save();
}
}
}
}