ModernUO/Projects/UOContent/Mobiles/Vendors
2026-10-10 23:17:41 -04:00
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Barkeeper refactor: fold hand-written serializable property setters into field hooks (#2587) 2026-08-22 18:20:39 -07:00
NPC #W# Confict: Fixed BaseCreature git merge conflict. 2026-10-10 23:17:41 -04:00
SBInfo #W# Added: Added a waterskin. Water only. Dclick will check surrounding area for water to refill or it will drink. 2026-10-05 10:12:55 -04:00
AnimalBuy.cs Formats UO Content (#201) 2020-08-27 18:30:38 -07:00
BaseVendor.cs fix: bound and purge NPC vendor buyback stock (#2677) 2026-10-09 22:56:39 -07:00
BeverageBuy.cs fix: Consolidates Color/Center html (#1762) 2024-05-07 23:56:32 -07:00
GenericBuy.cs fix: Moves containers/bods/traps/etc to serialization generator (#2310) 2026-01-07 21:55:55 -08:00
GenericSell.cs chore(content): Updates to C# 9 syntax (#373) 2020-12-30 12:50:10 -08:00
PlayerVendor.cs fix: Fixes dirty-tracking gaps in generated content: setters, sub-object owners, BaseVendor (#2609) 2026-09-06 09:43:44 -07:00
PlayerVendorPlaceholder.cs fix: Codegens house/vendors (#1767) 2024-05-08 22:45:59 -07:00
PresetMapBuy.cs Formats UO Content (#201) 2020-08-27 18:30:38 -07:00
RentedVendor.cs feat: convert all delta-time serialization to anchored time (#2589) 2026-08-22 19:34:43 -07:00
VendorBackpack.cs fix: Optimizes items to use default weights. (Part 4) (#2243) 2025-07-24 23:29:29 -07:00
VendorBuybackPack.cs fix: bound and purge NPC vendor buyback stock (#2677) 2026-10-09 22:56:39 -07:00
VendorInventory.cs feat: convert all delta-time serialization to anchored time (#2589) 2026-08-22 19:34:43 -07:00
VendorItem.cs fix: Fixes dirty-tracking gaps in generated content: setters, sub-object owners, BaseVendor (#2609) 2026-09-06 09:43:44 -07:00