ModernUO/Projects/UOContent/Items/Special
Kamron Batman 22dc0937a8
perf: Migrate HouseRaffleManagementGump to DynamicGump (#2433)
## Summary
Converts `HouseRaffleManagementGump` from legacy `Gump` to `DynamicGump` with the static `DisplayTo` entry-point pattern.

The gump has paginated entries (up to 10 rows per page), conditional prev/next navigation buttons (vs. inactive image when at page boundary), and per-entry conditional layout (account-bearing vs. raw name). DynamicGump is the right choice.

Constructor is private; `DisplayTo` validates `from` / `NetState` / `stone.Deleted` before constructing. The list+sort runs eagerly in `DisplayTo` so paging math stays consistent across rebuilds.

Builder labels use `$"{value}"` interpolated-string-handler form for zero-allocation text.

Updates the caller in `HouseRaffleStone.ManagementEntry.OnClick`.
2026-05-03 10:50:54 -07:00
..
8th Anniversary Items perf: Migrate Item Interaction gumps to DynamicGump/StaticGump (#2421) 2026-04-26 11:31:49 -07:00
11th Year promo fix: Codegens promo items (#1355) 2023-02-26 00:48:27 -08:00
AoS Promotional fix: Optimizes items to use default weights. (Part 4) (#2243) 2025-07-24 23:29:29 -07:00
Broken Furniture Collection feat: Standardizes South/East selection gumps (#1839) 2025-02-14 00:15:14 -08:00
Bulk Order Rewards/Blacksmithy fix: Optimizes items to use default weights. (Part 4) (#2243) 2025-07-24 23:29:29 -07:00
Community Collection fix: Optimizes items to use default weights. (Part 4) (#2243) 2025-07-24 23:29:29 -07:00
Evil Home Decor Collection fix: Codegens evil decor. Fixes trash items (#1362) 2023-03-06 19:28:58 -08:00
Gifts perf: Migrate Holiday and Decorative gumps to DynamicGump/StaticGump (#2413) 2026-04-25 17:22:41 -07:00
Heritage Items feat: Standardizes South/East selection gumps (#1839) 2025-02-14 00:15:14 -08:00
Holiday perf: Migrate Holiday and Decorative gumps to DynamicGump/StaticGump (#2413) 2026-04-25 17:22:41 -07:00
House Raffle perf: Migrate HouseRaffleManagementGump to DynamicGump (#2433) 2026-05-03 10:50:54 -07:00
ML fix: Optimizes items to use default weights. (Part 1) (#2240) 2025-07-24 14:44:39 -07:00
Mutation Core fix: Optimizes items to use default weights. (Part 4) (#2243) 2025-07-24 23:29:29 -07:00
Rares fix: Codegens rares and solen items (#1371) 2023-03-11 19:25:48 -08:00
Solen Items feat: Adds Mobile.Murderer virtual property, consolidates kill-threshold checks (#2355) 2026-03-06 08:36:41 -08:00
Special Scrolls perf: Migrate Holiday and Decorative gumps to DynamicGump/StaticGump (#2413) 2026-04-25 17:22:41 -07:00
Valentines/2007 fix: Fixes veteran rewards (#1374) 2023-03-12 17:28:51 -07:00
Veteran Rewards perf: Migrate Veteran Reward gumps to DynamicGump/StaticGump (#2415) 2026-04-25 20:09:27 -07:00
HeritageToken.cs perf: Migrate Item Interaction gumps to DynamicGump/StaticGump (#2421) 2026-04-26 11:31:49 -07:00
MiniHouses.cs fix: Optimizes items to use default weights. (Part 4) (#2243) 2025-07-24 23:29:29 -07:00
MonsterStatuette.cs feat: Moves gumps out of the core (#1916) 2024-08-09 19:07:32 -07:00
RewardCake.cs fix: Optimizes items to use default weights. (Part 4) (#2243) 2025-07-24 23:29:29 -07:00
SoulStone.cs perf: Migrate SoulStone and TMap chest gumps to DynamicGump (#2417) 2026-04-25 20:38:24 -07:00