| .. |
|
Blacksmith Items/Misc
|
fix: Codegens blacksmith, camping, and carpenter skill items (#1278)
|
2022-11-24 00:57:23 -08:00 |
|
Camping
|
feat: Adds new decay system and SkipSerialization (#2311)
|
2026-01-08 11:43:51 -08:00 |
|
Carpenter Items
|
chore: Use var everywhere (#2294)
|
2025-12-27 16:47:28 -08:00 |
|
Fishing
|
perf: Migrate Bulletin/Poll/SOS gumps to DynamicGump (#2418)
|
2026-04-25 20:49:12 -07:00 |
|
Harvest Tools
|
fix: Optimizes items to use default weights. (Part 3) (#2242)
|
2025-07-24 16:21:27 -07:00 |
|
Lumberjack
|
fix: Optimizes items to use default weights. (Part 4) (#2243)
|
2025-07-24 23:29:29 -07:00 |
|
Magical
|
refactor(spellbook): emit AOS attributes via AosAttributes.GetProperties
|
2026-06-26 00:48:50 -07:00 |
|
Misc
|
feat: Adjusts fame and karma system with era gates for OSI accuracy (#2389)
|
2026-04-25 11:19:57 -07:00 |
|
Musical Instruments
|
fix: Optimizes items to use default weights. (Part 2) (#2241)
|
2025-07-24 15:41:44 -07:00 |
|
Ninjitsu
|
feat: Refactor Poison system, implement Darkglow & Parasitic effects (#2385)
|
2026-03-21 21:27:22 -07:00 |
|
Specialized
|
fix: Optimizes items to use default weights. (Part 4) (#2243)
|
2025-07-24 23:29:29 -07:00 |
|
Tailor Items
|
fix: Optimizes items to use default weights. (Part 4) (#2243)
|
2025-07-24 23:29:29 -07:00 |
|
Thief
|
perf: Migrate NPC and Skill UI gumps to DynamicGump/StaticGump (#2414)
|
2026-04-25 19:51:42 -07:00 |
|
Tinkering
|
fix: Optimizes items to use default weights. (Part 4) (#2243)
|
2025-07-24 23:29:29 -07:00 |
|
Tools
|
feat: Pre-Publish 14 Crafting (supersedes #2181, #2381) (#2476)
|
2026-06-07 20:27:22 -07:00 |