| .. |
|
Blacksmith Items/Misc
|
fix: Codegens blacksmith, camping, and carpenter skill items (#1278)
|
2022-11-24 00:57:23 -08:00 |
|
Camping
|
feat: Adds new decay system and SkipSerialization (#2311)
|
2026-01-08 11:43:51 -08:00 |
|
Carpenter Items
|
refactor: fold hand-written serializable property setters into field hooks (#2587)
|
2026-08-22 18:20:39 -07:00 |
|
Fishing
|
refactor: fold hand-written serializable property setters into field hooks (#2587)
|
2026-08-22 18:20:39 -07:00 |
|
Harvest Tools
|
fix: Optimizes items to use default weights. (Part 3) (#2242)
|
2025-07-24 16:21:27 -07:00 |
|
Lumberjack
|
refactor: fold hand-written serializable property setters into field hooks (#2587)
|
2026-08-22 18:20:39 -07:00 |
|
Magical
|
#W# Added: Full Spellboooks are now spawnable.
|
2026-09-21 14:45:13 -04:00 |
|
Misc
|
refactor: fold hand-written serializable property setters into field hooks (#2587)
|
2026-08-22 18:20:39 -07:00 |
|
Musical Instruments
|
fix: Fixes dirty-tracking gaps in generated content: setters, sub-object owners, BaseVendor (#2609)
|
2026-09-06 09:43:44 -07:00 |
|
Ninjitsu
|
feat: Refactor Poison system, implement Darkglow & Parasitic effects (#2385)
|
2026-03-21 21:27:22 -07:00 |
|
Specialized
|
fix: Optimizes items to use default weights. (Part 4) (#2243)
|
2025-07-24 23:29:29 -07:00 |
|
Tailor Items
|
refactor: fold hand-written serializable property setters into field hooks (#2587)
|
2026-08-22 18:20:39 -07:00 |
|
Thief
|
perf: Migrate NPC and Skill UI gumps to DynamicGump/StaticGump (#2414)
|
2026-04-25 19:51:42 -07:00 |
|
Tinkering
|
fix: Optimizes items to use default weights. (Part 4) (#2243)
|
2025-07-24 23:29:29 -07:00 |
|
Tools
|
refactor: fold hand-written serializable property setters into field hooks (#2587)
|
2026-08-22 18:20:39 -07:00 |