ModernUO/Server/Persistence
asayre 2401b86b24 Unused properties removed to handle warnings (Warn lvl 4, Treat Errors as warnings please & thankyou)
BaseCreature & PlayerMobile set to partial classes for easier extensibility.

Prevent Item from stacking with itself

Updated Bounds.bin with latest values.  ItemBounds will now correctly size itself to the TileData.

Compiler directives for .NET 4.0 no longer needed - .NET 4.0 is now supported by default to take advantage of the new Socket Events and Parallelization improvements.
2012-01-02 10:24:08 +00:00
..
BinaryMemoryWriter.cs main loop and timer efficiency 2006-06-19 17:28:24 +00:00
DualSaveStrategy.cs 2010-12-20 11:31:46 +00:00
DynamicSaveStrategy.cs Unused properties removed to handle warnings (Warn lvl 4, Treat Errors as warnings please & thankyou) 2012-01-02 10:24:08 +00:00
FileOperations.cs 2006-06-15 04:28:39 +00:00
FileQueue.cs 2006-06-15 04:28:39 +00:00
ParallelSaveStrategy.cs Fix for RunUO Crash if Performance tab on Admin gump is open within first 100seconds of server running. 2010-12-20 03:34:25 +00:00
QueuedMemoryWriter.cs SVN Property correction 2010-12-23 11:36:25 +00:00
SaveMetrics.cs Preprocessor directive for .NET 4.0: Framework_4_0. (Removed the 3.5 directive as it wasn't a new framework runtime anyways) 2010-12-18 11:00:57 +00:00
SaveStrategy.cs Unused properties removed to handle warnings (Warn lvl 4, Treat Errors as warnings please & thankyou) 2012-01-02 10:24:08 +00:00
SequentialFileWriter.cs 2006-06-15 04:28:39 +00:00
StandardSaveStrategy.cs 40 FxCop Warnings; good practice 2010-12-23 09:18:45 +00:00