ModernUO/Scripts/Mobiles/Townfolk
eos 71a9e054de - Modified the quest system to allow non-BaseCreature quest givers, now requires IQuestGiver.
- Added base quest giver items, both timed and untimed.
- Added BatteredBucket and Lost and Found quest.
- Moved quester 'friendly names' to a class attribute. If left unspecified, the type name is used.
- Misc quest corrections.
- The bag of sending will now reject nontransferable items.
- Fixed quest items generating error messages when StackWith was attempted on them. (StackWith is not supposed to produce feedback.)
- Quest items can now be dropped onto the player's backpack.
2013-02-24 00:31:44 +00:00
..
Actor.cs 2006-06-15 04:14:30 +00:00
Artist.cs 2006-06-15 04:14:30 +00:00
Banker.cs whitespace. 2010-11-18 22:26:14 +00:00
BaseEscortable.cs - Modified the quest system to allow non-BaseCreature quest givers, now requires IQuestGiver. 2013-02-24 00:31:44 +00:00
BrideGroom.cs ML quest system; first SVN release. 2013-02-03 01:05:17 +00:00
EscortableMage.cs 2006-06-15 04:14:30 +00:00
Gypsy.cs 2006-06-15 04:14:30 +00:00
HarborMaster.cs 2006-06-15 04:14:30 +00:00
Merchant.cs 2006-06-15 04:14:30 +00:00
Messenger.cs ML quest system; first SVN release. 2013-02-03 01:05:17 +00:00
Minter.cs 2006-06-15 04:14:30 +00:00
Ninja.cs 2006-06-15 04:14:30 +00:00
Noble.cs 2006-06-15 04:14:30 +00:00
Peasant.cs 2006-06-15 04:14:30 +00:00
Prisoner.cs ML quest system; first SVN release. 2013-02-03 01:05:17 +00:00
Samurai.cs 2006-06-15 04:14:30 +00:00
Sculptor.cs 2006-06-15 04:14:30 +00:00
SeekerOfAdventure.cs ugh @ baseescortable formatting 2009-09-06 03:45:12 +00:00
TownCrier.cs generic town criers, misc generics, region cleanups, container generic, yadda yadda 2006-06-24 17:56:49 +00:00