ModernUO/Projects/Scripts/Spells/Seventh/MeteorSwarm.cs
2019-11-11 08:46:11 -08:00

114 lines
2.9 KiB
C#

using System.Collections.Generic;
using System.Linq;
using Server.Targeting;
namespace Server.Spells.Seventh
{
public class MeteorSwarmSpell : MagerySpell, ISpellTargetingPoint3D
{
private static SpellInfo m_Info = new SpellInfo(
"Meteor Swarm", "Flam Kal Des Ylem",
233,
9042,
false,
Reagent.Bloodmoss,
Reagent.MandrakeRoot,
Reagent.SulfurousAsh,
Reagent.SpidersSilk
);
public MeteorSwarmSpell(Mobile caster, Item scroll = null) : base(caster, scroll, m_Info)
{
}
public override SpellCircle Circle => SpellCircle.Seventh;
public override bool DelayedDamage => true;
public override void OnCast()
{
Caster.Target = new SpellTargetPoint3D(this, TargetFlags.None, Core.ML ? 10 : 12);
}
public void Target(IPoint3D p)
{
if (!Caster.CanSee(p))
{
Caster.SendLocalizedMessage(500237); // Target can not be seen.
}
else if (SpellHelper.CheckTown(p, Caster) && CheckSequence())
{
SpellHelper.Turn(Caster, p);
if (p is Item item)
p = item.GetWorldLocation();
List<Mobile> targets;
Map map = Caster.Map;
bool playerVsPlayer = false;
if (map != null)
{
IPooledEnumerable<Mobile> eable = map.GetMobilesInRange(new Point3D(p), 2);
targets = eable.Where(m =>
{
if (Caster == m || !SpellHelper.ValidIndirectTarget(Caster, m) || !Caster.CanBeHarmful(m, false) ||
Core.AOS && !Caster.InLOS(m))
return false;
if (m.Player)
playerVsPlayer = true;
return true;
}).ToList();
eable.Free();
}
else
{
targets = new List<Mobile>();
}
double damage;
damage = Core.AOS ? GetNewAosDamage(51, 1, 5, playerVsPlayer)
: Utility.Random(27, 22);
if (targets.Count > 0)
{
Effects.PlaySound(p, Caster.Map, 0x160);
if (Core.AOS && targets.Count > 2)
damage = damage * 2 / targets.Count;
else if (!Core.AOS)
damage /= targets.Count;
for (int i = 0; i < targets.Count; ++i)
{
Mobile m = targets[i];
double toDeal = damage;
if (!Core.AOS && CheckResisted(m))
{
damage *= 0.5;
m.SendLocalizedMessage(501783); // You feel yourself resisting magical energy.
}
toDeal *= GetDamageScalar(m);
Caster.DoHarmful(m);
SpellHelper.Damage(this, m, toDeal, 0, 100, 0, 0, 0);
Caster.MovingParticles(m, 0x36D4, 7, 0, false, true, 9501, 1, 0, 0x100);
}
}
}
FinishSequence();
}
}
}