ModernUO/Projects/UOContent/Items/Armor/Helmets/BoneHelm.cs

32 lines
915 B
C#

using ModernUO.Serialization;
namespace Server.Items
{
[SerializationGenerator(0, false)]
[Flippable(0x1451, 0x1456)]
public partial class BoneHelm : BaseArmor
{
[Constructible]
public BoneHelm() : base(0x1451)
{
}
public override double DefaultWeight => 3.0;
public override int BasePhysicalResistance => 3;
public override int BaseFireResistance => 3;
public override int BaseColdResistance => 4;
public override int BasePoisonResistance => 2;
public override int BaseEnergyResistance => 4;
public override int InitMinHits => 25;
public override int InitMaxHits => 30;
public override int AosStrReq => 20;
public override int OldStrReq => 40;
public override int ArmorBase => 30;
public override ArmorMaterialType MaterialType => ArmorMaterialType.Bone;
}
}