ModernUO/Projects/UOContent/Items/Armor/Plate/PlateArms.cs

34 lines
966 B
C#

using ModernUO.Serialization;
namespace Server.Items
{
[SerializationGenerator(0, false)]
[Flippable(0x1410, 0x1417)]
public partial class PlateArms : BaseArmor
{
[Constructible]
public PlateArms() : base(0x1410)
{
}
public override double DefaultWeight => 5.0;
public override int BasePhysicalResistance => 5;
public override int BaseFireResistance => 3;
public override int BaseColdResistance => 2;
public override int BasePoisonResistance => 3;
public override int BaseEnergyResistance => 2;
public override int InitMinHits => 50;
public override int InitMaxHits => 65;
public override int AosStrReq => 80;
public override int OldStrReq => 40;
public override int OldDexBonus => -2;
public override int ArmorBase => 40;
public override ArmorMaterialType MaterialType => ArmorMaterialType.Plate;
}
}