ModernUO/Projects/UOContent/Items/Armor/Plate/WoodlandChest.cs

33 lines
984 B
C#

using ModernUO.Serialization;
namespace Server.Items
{
[SerializationGenerator(0)]
[Flippable(0x2B67, 0x315E)]
public partial class WoodlandChest : BaseArmor
{
[Constructible]
public WoodlandChest() : base(0x2B67)
{
}
public override double DefaultWeight => 8.0;
public override int BasePhysicalResistance => 5;
public override int BaseFireResistance => 3;
public override int BaseColdResistance => 2;
public override int BasePoisonResistance => 3;
public override int BaseEnergyResistance => 2;
public override int InitMinHits => 50;
public override int InitMaxHits => 65;
public override int AosStrReq => 95;
public override int OldStrReq => 95;
public override int ArmorBase => 40;
public override ArmorMaterialType MaterialType => ArmorMaterialType.Wood;
public override int RequiredRaces => Race.AllowElvesOnly;
}
}