ModernUO/Projects/UOContent/Items/Clothing/OuterLegs.cs

60 lines
1.4 KiB
C#

using ModernUO.Serialization;
namespace Server.Items
{
[SerializationGenerator(0, false)]
public abstract partial class BaseOuterLegs : BaseClothing
{
public BaseOuterLegs(int itemID, int hue = 0) : base(itemID, Layer.OuterLegs, hue)
{
}
}
[SerializationGenerator(0, false)]
[Flippable(0x230C, 0x230B)]
public partial class FurSarong : BaseOuterLegs
{
[Constructible]
public FurSarong(int hue = 0) : base(0x230C, hue)
{
}
public override double DefaultWeight => 3.0;
}
[SerializationGenerator(0, false)]
[Flippable(0x1516, 0x1531)]
public partial class Skirt : BaseOuterLegs
{
[Constructible]
public Skirt(int hue = 0) : base(0x1516, hue)
{
}
public override double DefaultWeight => 4.0;
}
[SerializationGenerator(0, false)]
[Flippable(0x1537, 0x1538)]
public partial class Kilt : BaseOuterLegs
{
[Constructible]
public Kilt(int hue = 0) : base(0x1537, hue)
{
}
public override double DefaultWeight => 2.0;
}
[SerializationGenerator(0, false)]
[Flippable(0x279A, 0x27E5)]
public partial class Hakama : BaseOuterLegs
{
[Constructible]
public Hakama(int hue = 0) : base(0x279A, hue)
{
}
public override double DefaultWeight => 2.0;
}
}