60 lines
1.4 KiB
C#
60 lines
1.4 KiB
C#
using ModernUO.Serialization;
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namespace Server.Items
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{
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[SerializationGenerator(0, false)]
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public abstract partial class BaseOuterLegs : BaseClothing
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{
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public BaseOuterLegs(int itemID, int hue = 0) : base(itemID, Layer.OuterLegs, hue)
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{
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}
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}
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[SerializationGenerator(0, false)]
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[Flippable(0x230C, 0x230B)]
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public partial class FurSarong : BaseOuterLegs
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{
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[Constructible]
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public FurSarong(int hue = 0) : base(0x230C, hue)
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{
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}
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public override double DefaultWeight => 3.0;
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}
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[SerializationGenerator(0, false)]
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[Flippable(0x1516, 0x1531)]
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public partial class Skirt : BaseOuterLegs
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{
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[Constructible]
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public Skirt(int hue = 0) : base(0x1516, hue)
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{
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}
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public override double DefaultWeight => 4.0;
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}
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[SerializationGenerator(0, false)]
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[Flippable(0x1537, 0x1538)]
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public partial class Kilt : BaseOuterLegs
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{
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[Constructible]
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public Kilt(int hue = 0) : base(0x1537, hue)
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{
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}
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public override double DefaultWeight => 2.0;
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}
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[SerializationGenerator(0, false)]
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[Flippable(0x279A, 0x27E5)]
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public partial class Hakama : BaseOuterLegs
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{
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[Constructible]
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public Hakama(int hue = 0) : base(0x279A, hue)
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{
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}
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public override double DefaultWeight => 2.0;
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}
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}
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