62 lines
1.5 KiB
C#
62 lines
1.5 KiB
C#
using ModernUO.Serialization;
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namespace Server.Items
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{
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[SerializationGenerator(0, false)]
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public abstract partial class BasePants : BaseClothing
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{
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public BasePants(int itemID, int hue = 0) : base(itemID, Layer.Pants, hue)
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{
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}
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}
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[Flippable(0x152e, 0x152f)]
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[SerializationGenerator(0, false)]
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public partial class ShortPants : BasePants
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{
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[Constructible]
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public ShortPants(int hue = 0) : base(0x152E, hue)
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{
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}
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public override double DefaultWeight => 2.0;
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}
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[Flippable(0x1539, 0x153a)]
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[SerializationGenerator(0, false)]
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public partial class LongPants : BasePants
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{
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[Constructible]
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public LongPants(int hue = 0) : base(0x1539, hue)
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{
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}
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public override double DefaultWeight => 2.0;
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}
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[Flippable(0x279B, 0x27E6)]
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[SerializationGenerator(0, false)]
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public partial class TattsukeHakama : BasePants
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{
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[Constructible]
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public TattsukeHakama(int hue = 0) : base(0x279B, hue)
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{
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}
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public override double DefaultWeight => 2.0;
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}
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[Flippable(0x2FC3, 0x3179)]
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[SerializationGenerator(0)]
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public partial class ElvenPants : BasePants
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{
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[Constructible]
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public ElvenPants(int hue = 0) : base(0x2FC3, hue)
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{
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}
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public override double DefaultWeight => 2.0;
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public override int RequiredRaces => Race.AllowElvesOnly;
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}
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}
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