ModernUO/Projects/UOContent/Items/Special/Broken Furniture Collection/BrokenBookcase.cs
2023-02-26 00:48:27 -08:00

36 lines
896 B
C#

using ModernUO.Serialization;
namespace Server.Items;
[Flippable(0xC14, 0xC15)]
[SerializationGenerator(0)]
public partial class BrokenBookcaseComponent : AddonComponent
{
public BrokenBookcaseComponent() : base(0xC14)
{
}
public override int LabelNumber => 1076258; // Broken Bookcase
}
[SerializationGenerator(0)]
public partial class BrokenBookcaseAddon : BaseAddon
{
[Constructible]
public BrokenBookcaseAddon()
{
AddComponent(new BrokenBookcaseComponent(), 0, 0, 0);
}
public override BaseAddonDeed Deed => new BrokenBookcaseDeed();
}
[SerializationGenerator(0)]
public partial class BrokenBookcaseDeed : BaseAddonDeed
{
[Constructible]
public BrokenBookcaseDeed() => LootType = LootType.Blessed;
public override BaseAddon Addon => new BrokenBookcaseAddon();
public override int LabelNumber => 1076258; // Broken Bookcase
}