159 lines
4.5 KiB
C#
159 lines
4.5 KiB
C#
using ModernUO.Serialization;
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using Server.Network;
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using Server.Targeting;
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namespace Server.Items;
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[SerializationGenerator(0, false)]
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public partial class PowderOfTemperament : Item, IUsesRemaining
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{
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[InvalidateProperties]
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[SerializableField(0)]
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[SerializedCommandProperty(AccessLevel.GameMaster)]
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private int _usesRemaining;
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[Constructible]
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public PowderOfTemperament(int charges = 10) : base(4102)
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{
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Hue = 2419;
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UsesRemaining = charges;
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}
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public override double DefaultWeight => 1.0;
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public override int LabelNumber => 1049082; // powder of fortifying
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bool IUsesRemaining.ShowUsesRemaining
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{
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get => true;
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set { }
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}
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public override void GetProperties(IPropertyList list)
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{
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base.GetProperties(list);
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list.Add(1060584, _usesRemaining); // uses remaining: ~1_val~
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}
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public virtual void DisplayDurabilityTo(Mobile m)
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{
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LabelToAffix(m, 1017323, AffixType.Append, $": {_usesRemaining}"); // Durability
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}
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public override void OnSingleClick(Mobile from)
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{
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DisplayDurabilityTo(from);
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base.OnSingleClick(from);
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}
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public override void OnDoubleClick(Mobile from)
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{
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if (IsChildOf(from.Backpack))
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{
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from.Target = new InternalTarget(this);
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}
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else
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{
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from.SendLocalizedMessage(1042001); // That must be in your pack for you to use it.
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}
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}
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private class InternalTarget : Target
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{
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private readonly PowderOfTemperament _powder;
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public InternalTarget(PowderOfTemperament powder) : base(2, false, TargetFlags.None) => _powder = powder;
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protected override void OnTarget(Mobile from, object targeted)
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{
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if (_powder?.Deleted != false || _powder.UsesRemaining <= 0)
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{
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from.SendLocalizedMessage(1049086); // You have used up your powder of temperament.
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return;
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}
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if (targeted is not (Item item and IDurability wearable))
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{
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from.SendLocalizedMessage(1049083); // You cannot use the powder on that item.
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return;
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}
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if (!wearable.CanFortify)
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{
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from.SendLocalizedMessage(1049083); // You cannot use the powder on that item.
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return;
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}
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if (!item.IsChildOf(from.Backpack) && (!Core.ML || item.Parent != from) ||
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!_powder.IsChildOf(from.Backpack))
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{
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from.SendLocalizedMessage(1042001); // That must be in your pack for you to use it.
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return;
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}
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var origMaxHP = wearable.MaxHitPoints;
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var origCurHP = wearable.HitPoints;
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if (origMaxHP <= 0)
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{
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from.SendLocalizedMessage(1049083); // You cannot use the powder on that item.
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return;
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}
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var initMaxHP = Core.AOS ? 255 : wearable.InitMaxHits;
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wearable.UnscaleDurability();
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if (wearable.MaxHitPoints >= initMaxHP)
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{
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from.SendLocalizedMessage(1049085); // The item cannot be improved any further.
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wearable.ScaleDurability();
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return;
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}
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var bonus = initMaxHP - wearable.MaxHitPoints;
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if (bonus > 10)
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{
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bonus = 10;
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}
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wearable.MaxHitPoints += bonus;
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wearable.HitPoints += bonus;
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wearable.ScaleDurability();
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if (wearable.MaxHitPoints > 255)
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{
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wearable.MaxHitPoints = 255;
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}
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if (wearable.HitPoints > 255)
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{
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wearable.HitPoints = 255;
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}
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if (wearable.MaxHitPoints > origMaxHP)
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{
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from.SendLocalizedMessage(1049084); // You successfully use the powder on the item.
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from.PlaySound(0x247);
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--_powder.UsesRemaining;
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if (_powder.UsesRemaining <= 0)
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{
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from.SendLocalizedMessage(1049086); // You have used up your powder of fortifying.
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_powder.Delete();
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}
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}
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else
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{
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wearable.MaxHitPoints = origMaxHP;
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wearable.HitPoints = origCurHP;
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from.SendLocalizedMessage(1049085); // The item cannot be improved any further.
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}
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}
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}
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}
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