ModernUO/Projects/UOContent/Items/Special/Bulk Order Rewards/Blacksmithy/PowderOfTemperament.cs

159 lines
4.5 KiB
C#

using ModernUO.Serialization;
using Server.Network;
using Server.Targeting;
namespace Server.Items;
[SerializationGenerator(0, false)]
public partial class PowderOfTemperament : Item, IUsesRemaining
{
[InvalidateProperties]
[SerializableField(0)]
[SerializedCommandProperty(AccessLevel.GameMaster)]
private int _usesRemaining;
[Constructible]
public PowderOfTemperament(int charges = 10) : base(4102)
{
Hue = 2419;
UsesRemaining = charges;
}
public override double DefaultWeight => 1.0;
public override int LabelNumber => 1049082; // powder of fortifying
bool IUsesRemaining.ShowUsesRemaining
{
get => true;
set { }
}
public override void GetProperties(IPropertyList list)
{
base.GetProperties(list);
list.Add(1060584, _usesRemaining); // uses remaining: ~1_val~
}
public virtual void DisplayDurabilityTo(Mobile m)
{
LabelToAffix(m, 1017323, AffixType.Append, $": {_usesRemaining}"); // Durability
}
public override void OnSingleClick(Mobile from)
{
DisplayDurabilityTo(from);
base.OnSingleClick(from);
}
public override void OnDoubleClick(Mobile from)
{
if (IsChildOf(from.Backpack))
{
from.Target = new InternalTarget(this);
}
else
{
from.SendLocalizedMessage(1042001); // That must be in your pack for you to use it.
}
}
private class InternalTarget : Target
{
private readonly PowderOfTemperament _powder;
public InternalTarget(PowderOfTemperament powder) : base(2, false, TargetFlags.None) => _powder = powder;
protected override void OnTarget(Mobile from, object targeted)
{
if (_powder?.Deleted != false || _powder.UsesRemaining <= 0)
{
from.SendLocalizedMessage(1049086); // You have used up your powder of temperament.
return;
}
if (targeted is not (Item item and IDurability wearable))
{
from.SendLocalizedMessage(1049083); // You cannot use the powder on that item.
return;
}
if (!wearable.CanFortify)
{
from.SendLocalizedMessage(1049083); // You cannot use the powder on that item.
return;
}
if (!item.IsChildOf(from.Backpack) && (!Core.ML || item.Parent != from) ||
!_powder.IsChildOf(from.Backpack))
{
from.SendLocalizedMessage(1042001); // That must be in your pack for you to use it.
return;
}
var origMaxHP = wearable.MaxHitPoints;
var origCurHP = wearable.HitPoints;
if (origMaxHP <= 0)
{
from.SendLocalizedMessage(1049083); // You cannot use the powder on that item.
return;
}
var initMaxHP = Core.AOS ? 255 : wearable.InitMaxHits;
wearable.UnscaleDurability();
if (wearable.MaxHitPoints >= initMaxHP)
{
from.SendLocalizedMessage(1049085); // The item cannot be improved any further.
wearable.ScaleDurability();
return;
}
var bonus = initMaxHP - wearable.MaxHitPoints;
if (bonus > 10)
{
bonus = 10;
}
wearable.MaxHitPoints += bonus;
wearable.HitPoints += bonus;
wearable.ScaleDurability();
if (wearable.MaxHitPoints > 255)
{
wearable.MaxHitPoints = 255;
}
if (wearable.HitPoints > 255)
{
wearable.HitPoints = 255;
}
if (wearable.MaxHitPoints > origMaxHP)
{
from.SendLocalizedMessage(1049084); // You successfully use the powder on the item.
from.PlaySound(0x247);
--_powder.UsesRemaining;
if (_powder.UsesRemaining <= 0)
{
from.SendLocalizedMessage(1049086); // You have used up your powder of fortifying.
_powder.Delete();
}
}
else
{
wearable.MaxHitPoints = origMaxHP;
wearable.HitPoints = origCurHP;
from.SendLocalizedMessage(1049085); // The item cannot be improved any further.
}
}
}
}