ModernUO/Projects/UOContent/Items/Special/Mutation Core/PlagueBeastInnard.cs

124 lines
3.2 KiB
C#

using ModernUO.Serialization;
using Server.Mobiles;
namespace Server.Items;
[SerializationGenerator(0)]
public partial class PlagueBeastInnard : Item, IScissorable, ICarvable
{
public PlagueBeastInnard(int itemID, int hue) : base(itemID)
{
Hue = hue;
Movable = false;
}
public override double DefaultWeight => 1.0;
public PlagueBeastLord Owner => RootParent as PlagueBeastLord;
public override string DefaultName => "plague beast innards";
public virtual void Carve(Mobile from, Item with)
{
}
public virtual bool Scissor(Mobile from, Scissors scissors) => false;
public virtual bool OnBandage(Mobile from) => false;
public override bool IsAccessibleTo(Mobile check)
{
if ((int)check.AccessLevel >= (int)AccessLevel.GameMaster)
{
return true;
}
var owner = Owner;
if (owner == null)
{
return false;
}
if (!owner.InRange(check, 2))
{
owner.PrivateOverheadMessage(MessageType.Label, 0x3B2, 500446, check.NetState); // That is too far away.
}
else if (owner.OpenedBy != null && owner.OpenedBy != check) // TODO check
{
// That is being used by someone else
owner.PrivateOverheadMessage(MessageType.Label, 0x3B2, 500365, check.NetState);
}
else if (owner.Frozen)
{
return true;
}
return false;
}
[AfterDeserialization(false)]
private void AfterDeserialization()
{
var owner = Owner;
if (owner?.Alive != true)
{
Delete();
}
}
}
[SerializationGenerator(0)]
public partial class PlagueBeastComponent : PlagueBeastInnard
{
[SerializableField(0)]
private PlagueBeastOrgan _organ;
public PlagueBeastComponent(int itemID, int hue, bool movable = false) : base(itemID, hue) => Movable = movable;
public bool IsBrain => ItemID == 0x1CF0;
public bool IsGland => ItemID == 0x1CEF;
public bool IsReceptacle => ItemID == 0x9DF;
public override bool DropToItem(Mobile from, Item target, Point3D p) =>
target is PlagueBeastBackpack && base.DropToItem(from, target, p);
public override bool AllowSecureTrade(Mobile from, Mobile to, Mobile newOwner, bool accepted) => false;
public override bool DropToMobile(Mobile from, Mobile target, Point3D p) => false;
public override bool DropToWorld(Mobile from, Point3D p) => false;
public override bool OnDragDrop(Mobile from, Item dropped)
{
if (_organ?.OnDropped(from, dropped, this) == true && dropped is PlagueBeastComponent component)
{
_organ.AddToComponents(component);
}
return true;
}
public override bool OnDragLift(Mobile from)
{
if (IsAccessibleTo(from))
{
if (Organ?.OnLifted(from, this) == true)
{
// * You rip the organ out of the plague beast's flesh *
from.SendLocalizedMessage(IsGland ? 1071895 : 1071914, null);
_organ.RemoveFromComponents(this);
Organ = null;
from.PlaySound(0x1CA);
}
return true;
}
return false;
}
}