ModernUO/Projects/UOContent/Items/Weapons/Axes/DoubleAxe.cs

33 lines
1,022 B
C#

using ModernUO.Serialization;
namespace Server.Items
{
[SerializationGenerator(0, false)]
[Flippable(0xf4b, 0xf4c)]
public partial class DoubleAxe : BaseAxe
{
[Constructible]
public DoubleAxe() : base(0xF4B)
{
}
public override double DefaultWeight => 8.0;
public override WeaponAbility PrimaryAbility => WeaponAbility.DoubleStrike;
public override WeaponAbility SecondaryAbility => WeaponAbility.WhirlwindAttack;
public override int AosStrengthReq => 45;
public override int AosMinDamage => 15;
public override int AosMaxDamage => 17;
public override int AosSpeed => 33;
public override float MlSpeed => 3.25f;
public override int OldStrengthReq => 45;
public override int OldMinDamage => 5;
public override int OldMaxDamage => 35;
public override int OldSpeed => 37;
public override int InitMinHits => 31;
public override int InitMaxHits => 110;
}
}