ModernUO/Projects/UOContent/Items/Weapons/Axes/ExecutionersAxe.cs

33 lines
1 KiB
C#

using ModernUO.Serialization;
namespace Server.Items
{
[SerializationGenerator(0, false)]
[Flippable(0xf45, 0xf46)]
public partial class ExecutionersAxe : BaseAxe
{
[Constructible]
public ExecutionersAxe() : base(0xF45)
{
}
public override double DefaultWeight => 8.0;
public override WeaponAbility PrimaryAbility => WeaponAbility.BleedAttack;
public override WeaponAbility SecondaryAbility => WeaponAbility.MortalStrike;
public override int AosStrengthReq => 40;
public override int AosMinDamage => 15;
public override int AosMaxDamage => 17;
public override int AosSpeed => 33;
public override float MlSpeed => 3.25f;
public override int OldStrengthReq => 35;
public override int OldMinDamage => 6;
public override int OldMaxDamage => 33;
public override int OldSpeed => 37;
public override int InitMinHits => 31;
public override int InitMaxHits => 70;
}
}