ModernUO/Projects/UOContent/Items/Weapons/Knives/ButcherKnife.cs

33 lines
1 KiB
C#

using ModernUO.Serialization;
namespace Server.Items
{
[Flippable(0x13F6, 0x13F7)]
[SerializationGenerator(0, false)]
public partial class ButcherKnife : BaseKnife
{
[Constructible]
public ButcherKnife() : base(0x13F6)
{
}
public override double DefaultWeight => 1.0;
public override WeaponAbility PrimaryAbility => WeaponAbility.InfectiousStrike;
public override WeaponAbility SecondaryAbility => WeaponAbility.Disarm;
public override int AosStrengthReq => 5;
public override int AosMinDamage => 9;
public override int AosMaxDamage => 11;
public override int AosSpeed => 49;
public override float MlSpeed => 2.25f;
public override int OldStrengthReq => 5;
public override int OldMinDamage => 2;
public override int OldMaxDamage => 14;
public override int OldSpeed => 40;
public override int InitMinHits => 31;
public override int InitMaxHits => 40;
}
}