ModernUO/Projects/UOContent/Items/Weapons/Maces/MagicWand.cs

32 lines
979 B
C#

using ModernUO.Serialization;
namespace Server.Items
{
[SerializationGenerator(0, false)]
public partial class MagicWand : BaseBashing
{
[Constructible]
public MagicWand() : base(0xDF2)
{
}
public override double DefaultWeight => 1.0;
public override WeaponAbility PrimaryAbility => WeaponAbility.Dismount;
public override WeaponAbility SecondaryAbility => WeaponAbility.Disarm;
public override int AosStrengthReq => 5;
public override int AosMinDamage => 9;
public override int AosMaxDamage => 11;
public override int AosSpeed => 40;
public override float MlSpeed => 2.75f;
public override int OldStrengthReq => 0;
public override int OldMinDamage => 2;
public override int OldMaxDamage => 6;
public override int OldSpeed => 35;
public override int InitMinHits => 31;
public override int InitMaxHits => 110;
}
}