ModernUO/Projects/UOContent/Items/Weapons/PoleArms/Halberd.cs

33 lines
1 KiB
C#

using ModernUO.Serialization;
namespace Server.Items
{
[Flippable(0x143E, 0x143F)]
[SerializationGenerator(0, false)]
public partial class Halberd : BasePoleArm
{
[Constructible]
public Halberd() : base(0x143E)
{
}
public override double DefaultWeight => 16.0;
public override WeaponAbility PrimaryAbility => WeaponAbility.WhirlwindAttack;
public override WeaponAbility SecondaryAbility => WeaponAbility.ConcussionBlow;
public override int AosStrengthReq => 95;
public override int AosMinDamage => 18;
public override int AosMaxDamage => 19;
public override int AosSpeed => 25;
public override float MlSpeed => 4.25f;
public override int OldStrengthReq => 45;
public override int OldMinDamage => 5;
public override int OldMaxDamage => 49;
public override int OldSpeed => 25;
public override int InitMinHits => 31;
public override int InitMaxHits => 80;
}
}