ModernUO/Projects/UOContent/Items/Weapons/Swords/ThinLongsword.cs

33 lines
963 B
C#

using ModernUO.Serialization;
namespace Server.Items
{
[Flippable(0x13B8, 0x13B7)]
[SerializationGenerator(0, false)]
public partial class ThinLongsword : BaseSword
{
[Constructible]
public ThinLongsword() : base(0x13B8)
{
}
public override double DefaultWeight => 1.0;
public override int AosStrengthReq => 35;
public override int AosMinDamage => 15;
public override int AosMaxDamage => 16;
public override int AosSpeed => 30;
public override float MlSpeed => 3.50f;
public override int OldStrengthReq => 25;
public override int OldMinDamage => 5;
public override int OldMaxDamage => 33;
public override int OldSpeed => 35;
public override int DefHitSound => 0x237;
public override int DefMissSound => 0x23A;
public override int InitMinHits => 31;
public override int InitMaxHits => 110;
}
}