ModernUO/Projects/UOContent/Mobiles/Monsters/Humanoid/Melee/GreaterMongbat.cs

54 lines
1.3 KiB
C#

using ModernUO.Serialization;
namespace Server.Mobiles
{
[SerializationGenerator(0, false)]
public partial class GreaterMongbat : BaseCreature
{
[Constructible]
public GreaterMongbat() : base(AIType.AI_Melee)
{
Body = 39;
BaseSoundID = 422;
SetStr(56, 80);
SetDex(61, 80);
SetInt(26, 50);
SetHits(34, 48);
SetStam(61, 80);
SetMana(26, 50);
SetDamage(5, 7);
SetDamageType(ResistanceType.Physical, 100);
SetResistance(ResistanceType.Physical, 15, 25);
SetSkill(SkillName.MagicResist, 15.1, 30.0);
SetSkill(SkillName.Tactics, 35.1, 50.0);
SetSkill(SkillName.Wrestling, 20.1, 35.0);
Fame = 450;
Karma = -450;
VirtualArmor = 10;
Tamable = true;
ControlSlots = 1;
MinTameSkill = 71.1;
}
public override string CorpseName => "a mongbat corpse";
public override string DefaultName => "a greater mongbat";
public override int Meat => 1;
public override int Hides => 6;
public override FoodType FavoriteFood => FoodType.Meat;
public override void GenerateLoot()
{
AddLoot(LootPack.Poor);
}
}
}