ModernUO/Projects/UOContent/Mobiles/Monsters/Humanoid/Melee/Ogre.cs

57 lines
1.5 KiB
C#

using ModernUO.Serialization;
using Server.Items;
namespace Server.Mobiles
{
[SerializationGenerator(0, false)]
public partial class Ogre : BaseCreature
{
[Constructible]
public Ogre() : base(AIType.AI_Melee)
{
Body = 1;
BaseSoundID = 427;
SetStr(166, 195);
SetDex(46, 65);
SetInt(46, 70);
SetHits(100, 117);
SetMana(0);
SetDamage(9, 11);
SetDamageType(ResistanceType.Physical, 100);
SetResistance(ResistanceType.Physical, 30, 35);
SetResistance(ResistanceType.Fire, 15, 25);
SetResistance(ResistanceType.Cold, 15, 25);
SetResistance(ResistanceType.Poison, 15, 25);
SetResistance(ResistanceType.Energy, 25);
SetSkill(SkillName.MagicResist, 55.1, 70.0);
SetSkill(SkillName.Tactics, 60.1, 70.0);
SetSkill(SkillName.Wrestling, 70.1, 80.0);
Fame = 3000;
Karma = -3000;
VirtualArmor = 32;
PackItem(new Club());
}
public override string CorpseName => "an ogre corpse";
public override string DefaultName => "an ogre";
public override bool CanRummageCorpses => true;
public override int TreasureMapLevel => 1;
public override int Meat => 2;
public override void GenerateLoot()
{
AddLoot(LootPack.Average);
AddLoot(LootPack.Potions);
}
}
}