ModernUO/Projects/UOContent/Mobiles/Monsters/ML/Blighted Grove/InsaneDryad.cs

30 lines
742 B
C#

using ModernUO.Serialization;
namespace Server.Mobiles
{
[SerializationGenerator(0, false)]
public partial class InsaneDryad : MLDryad
{
[Constructible]
public InsaneDryad()
{
// TODO: Perhaps these should have negative karma?
}
/*
// TODO: uncomment once added
public override void OnDeath( Container c )
{
base.OnDeath( c );
if (Utility.RandomDouble() < 0.1)
c.DropItem( new ParrotItem() );
}
*/
public override string CorpseName => "an insane dryad corpse";
public override bool InitialInnocent => false;
public override string DefaultName => "an insane dryad";
}
}