ModernUO/Projects/UOContent/Mobiles/Vendors/NPC/Farmer.cs

38 lines
979 B
C#

using ModernUO.Serialization;
using System.Collections.Generic;
using Server.Items;
namespace Server.Mobiles
{
[SerializationGenerator(0, false)]
public partial class Farmer : BaseVendor
{
private readonly List<SBInfo> m_SBInfos = new();
[Constructible]
public Farmer() : base("the farmer")
{
SetSkill(SkillName.Lumberjacking, 36.0, 68.0);
SetSkill(SkillName.TasteID, 36.0, 68.0);
SetSkill(SkillName.Cooking, 36.0, 68.0);
}
protected override List<SBInfo> SBInfos => m_SBInfos;
public override VendorShoeType ShoeType => VendorShoeType.ThighBoots;
public override void InitSBInfo()
{
m_SBInfos.Add(new SBFarmer());
}
public override int GetShoeHue() => 0;
public override void InitOutfit()
{
base.InitOutfit();
AddItem(new WideBrimHat(Utility.RandomNeutralHue()));
}
}
}