34 lines
795 B
C#
34 lines
795 B
C#
using ModernUO.Serialization;
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using System.Collections.Generic;
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using Server.Items;
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namespace Server.Mobiles
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{
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[SerializationGenerator(0, false)]
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public partial class Fisherman : BaseVendor
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{
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private readonly List<SBInfo> m_SBInfos = new();
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[Constructible]
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public Fisherman() : base("the fisher")
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{
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SetSkill(SkillName.Fishing, 75.0, 98.0);
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}
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protected override List<SBInfo> SBInfos => m_SBInfos;
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public override NpcGuild NpcGuild => NpcGuild.FishermensGuild;
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public override void InitSBInfo()
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{
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m_SBInfos.Add(new SBFisherman());
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}
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public override void InitOutfit()
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{
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base.InitOutfit();
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AddItem(new FishingPole());
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}
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}
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}
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