### Summary - Drastically streamlines the spell targeting by collapsing the target classes into a single `SpellTarget<T>` class. - Moves TargetRange to the spell itself so it can be used by MageAI. - Changes range check in MageAI to use TargetRange. This should fix target acquisition bugs
81 lines
2.3 KiB
C#
81 lines
2.3 KiB
C#
using Server.Items;
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using Server.Network;
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namespace Server.Spells.Sixth
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{
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public class MarkSpell : MagerySpell, ITargetingSpell<Item>
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{
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private static readonly SpellInfo _info = new(
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"Mark",
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"Kal Por Ylem",
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218,
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9002,
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Reagent.BlackPearl,
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Reagent.Bloodmoss,
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Reagent.MandrakeRoot
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);
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public MarkSpell(Mobile caster, Item scroll = null) : base(caster, scroll, _info)
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{
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}
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public override SpellCircle Circle => SpellCircle.Sixth;
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public void Target(Item item)
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{
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if (item is not RecallRune rune)
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{
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Caster.NetState.SendMessageLocalized(
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Caster.Serial,
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Caster.Body,
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MessageType.Regular,
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0x3B2,
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3,
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501797, // I cannot mark that object.
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Caster.Name
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);
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}
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else if (!SpellHelper.CheckTravel(Caster, TravelCheckType.Mark, out var failureMessage))
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{
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failureMessage.SendMessageTo(Caster);
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}
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else if (SpellHelper.CheckMulti(Caster.Location, Caster.Map, !Core.AOS))
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{
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Caster.SendLocalizedMessage(501942); // That location is blocked.
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}
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else if (!rune.IsChildOf(Caster.Backpack))
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{
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// You must have this rune in your backpack in order to mark it.
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Caster.LocalOverheadMessage(MessageType.Regular, 0x3B2, 1062422);
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}
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else if (CheckSequence())
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{
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rune.Mark(Caster);
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Caster.PlaySound(0x1FA);
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Effects.SendLocationEffect(Caster, 14201, 16);
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}
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}
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public override void OnCast()
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{
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Caster.Target = new SpellTarget<Item>(this);
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}
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public override bool CheckCast()
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{
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if (base.CheckCast())
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{
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return true;
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}
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if (!SpellHelper.CheckTravel(Caster, TravelCheckType.Mark, out var failureMessage))
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{
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failureMessage.SendMessageTo(Caster);
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return false;
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}
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return true;
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}
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}
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}
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