ModernUO/Projects/UOContent/Spells/Sixth
Bohica 192f092ee7
fix: Fixes various spell animations (#2346)
### Summary

This is a partial fix for servers that enable 0xC7 and clients that support 0xC7. A proper fix should be made on ClassicUO.
2026-03-06 00:30:40 -08:00
..
Dispel.cs fix: Magic NPCs now use spell range (#1870) 2024-08-08 07:05:27 -07:00
EnergyBolt.cs fix: Fixes various spell animations (#2346) 2026-03-06 00:30:40 -08:00
Explosion.cs chore: Use var everywhere (#2294) 2025-12-27 16:47:28 -08:00
Invisibility.cs fix: Fixes buffs don't start/stop properly. Streamlines constructor and Add/Remove buffs. (#2082) 2025-01-24 18:20:23 -08:00
Mark.cs fix: Magic NPCs now use spell range (#1870) 2024-08-08 07:05:27 -07:00
MassCurse.cs fix: Fixes targeting ground with spells (#1937) 2024-08-20 15:51:33 -07:00
ParalyzeField.cs chore: Fixes variable types for possible performance issues (#2172) 2025-05-01 21:54:41 -07:00
Reveal.cs fix: Fixes targeting ground with spells (#1937) 2024-08-20 15:51:33 -07:00