ModernUO/Projects/Server
Kamron Batman c31bf20d0e
feat: Updates to .NET 6 (#843)
* Fixes an issue with moving directories across volumes
* Removes usages of WebClient
* Removes usages of Cryptographic Providers

Note: Even though .NET 6 introduces Xoshiro RNG, there is no way to control the seed. I'll do some reconciliation of Xoshiro so it functions closer to the built in one. For the most part, it has parity though.
Benchmarks show there is nothing odd about the implementations, they are within 1ns of each other.
2021-11-13 13:38:01 -08:00
..
Buffers fix: Adds packet logging (#836) 2021-10-31 10:22:22 -07:00
Collections feat: Adds tidy option for serialization. Codegens ballotbox. Fixes pooled timer leaking (#681) 2021-08-14 03:02:53 -07:00
Comparers feat: Adds auto archiving (#794) 2021-09-25 17:22:05 -07:00
Configuration feat: Adds auto archiving (#794) 2021-09-25 17:22:05 -07:00
ContextMenus fix(core): Removes some uses of Linq (#421) 2021-01-18 21:05:11 -08:00
Diagnostics fix(core): Tightens the network stack (#479) 2021-02-07 23:30:56 -08:00
Events fix: Updates professions & new player gargish equipment (#819) 2021-10-16 10:48:58 -07:00
Exceptions fix(core): Changes invalid gump response to write to network errors. (#510) 2021-02-15 08:31:53 -08:00
Geometry fix(cleanup): Cleans up attribute syntax (#734) 2021-08-26 18:30:16 -07:00
Gumps fix(core): Removes implicit cast between Serial and uint (#728) 2021-08-25 00:27:19 -07:00
Items fix: Fixes backup folder not being created (#801) 2021-09-26 09:06:11 -07:00
Json feat: Updates to .NET 6 (#843) 2021-11-13 13:38:01 -08:00
Logging cleanup: Fixes bugs and cleans up code (#660) 2021-07-19 20:49:59 -07:00
Maps fix: Cleans up movement code (#787) 2021-09-16 23:23:22 -07:00
Menus Updates menu packets (#320) 2020-11-17 21:47:00 -08:00
Mobiles fix: Fixes combat timers (#824) 2021-10-11 23:53:17 -07:00
Network fix: Adds packet logging (#836) 2021-10-31 10:22:22 -07:00
Random feat: Updates to .NET 6 (#843) 2021-11-13 13:38:01 -08:00
Regions fix: Fixes spawners, adds convertpremiumspawners, exportspawners, and replaces with neruns distro (#751) 2021-09-03 21:52:44 -07:00
Serialization fix: Cleans up file system paths and archiving (#815) 2021-10-05 08:54:44 -07:00
Targeting cleanup: Fixes bugs and cleans up code (#660) 2021-07-19 20:49:59 -07:00
Text fix: Adds packet logging (#836) 2021-10-31 10:22:22 -07:00
TileMatrix fix(map): Fixes map diffs (Old Haven/Minax) (#720) 2021-08-22 23:35:18 -07:00
Timer fix: Cleans up file system paths and archiving (#815) 2021-10-05 08:54:44 -07:00
TimeZones feat: Adds auto archiving (#794) 2021-09-25 17:22:05 -07:00
Utilities feat: Updates to .NET 6 (#843) 2021-11-13 13:38:01 -08:00
World feat: Updates to .NET 6 (#843) 2021-11-13 13:38:01 -08:00
AssemblyHandler.cs fix: Cleans up file system paths and archiving (#815) 2021-10-05 08:54:44 -07:00
Attributes.cs fix: Removes BodyValue and fixes modifying Body and BodyMod in props gump. (#743) 2021-08-28 22:56:00 -07:00
CityInfo.cs Cleanup/Housekeeping (#242) 2020-09-12 15:31:21 -07:00
ClientVersion.cs fix(core): Updates slice with range selectors (#583) 2021-04-23 20:57:24 -07:00
Commands.cs fix(core): Updates slice with range selectors (#583) 2021-04-23 20:57:24 -07:00
Effects.cs fix(core): Cleans up uninitialized packets (#397) 2021-01-09 14:10:29 -08:00
EventLoopTasks.cs fix: Adds idle cpu config and forces on in debug (#790) 2021-09-17 00:15:16 -07:00
ExpansionInfo.cs fix: Updates professions & new player gargish equipment (#819) 2021-10-16 10:48:58 -07:00
Guild.cs fix: Adds Created, LastSerialized, and BeforeSerialize for all entities. (#775) 2021-09-26 01:09:45 -07:00
HuePicker.cs fix(core): Removes implicit cast between Serial and uint (#728) 2021-08-25 00:27:19 -07:00
IAccount.cs fix(core): Fixes accounts and moves it to codegen (#644) 2021-06-05 19:39:16 -07:00
IEntity.cs fix: Adds Created, LastSerialized, and BeforeSerialize for all entities. (#775) 2021-09-26 01:09:45 -07:00
Interfaces.cs fix: Fixes spawners, adds convertpremiumspawners, exportspawners, and replaces with neruns distro (#751) 2021-09-03 21:52:44 -07:00
KeywordList.cs Cleanup/Housekeeping (#242) 2020-09-12 15:31:21 -07:00
Main.cs fix: Updates professions & new player gargish equipment (#819) 2021-10-16 10:48:58 -07:00
MultiData.cs fix(core): Moves map definitions and cleans up loading maps, regions, and tiles (#431) 2021-01-25 11:05:52 -08:00
MUO.ico Adds MUO Logo (#52) 2019-09-12 13:13:13 -07:00
NativeReader.cs fix(codegen): Fixes codegenning timers when they are null. (#723) 2021-08-23 20:44:02 -07:00
ObjectPropertyList.cs fix(core): Fixes OPL with stale header (#651) 2021-06-11 23:44:05 -07:00
Party.cs Cleanup/Housekeeping (#242) 2020-09-12 15:31:21 -07:00
Poison.cs C# 9 Cleanup (#325) 2020-11-27 00:29:21 -08:00
Prompt.cs Cleanup/Housekeeping (#242) 2020-09-12 15:31:21 -07:00
Race.cs fix: Updates races to properly support gargoyle equipment. (#744) 2021-08-29 00:43:55 -07:00
Sector.cs fix: Cleanup IPoint3D calls (#704) 2021-08-19 09:11:48 -07:00
SecureTrade.cs feat(timers): Adds timer pooling, fixes timer related bugs, and changes timer api (#667) 2021-08-07 14:33:35 -07:00
Serial.cs fix(core): Removes implicit cast between Serial and uint (#728) 2021-08-25 00:27:19 -07:00
Server.csproj fix: Updates professions & new player gargish equipment (#819) 2021-10-16 10:48:58 -07:00
Skills.cs fix: Updates professions & new player gargish equipment (#819) 2021-10-16 10:48:58 -07:00
TileData.cs fix: Fixes movement issue (#814) 2021-10-03 19:19:26 -07:00
TileList.cs Cleanup/Housekeeping (#242) 2020-09-12 15:31:21 -07:00
VirtueInfo.cs Cleanup/Housekeeping (#242) 2020-09-12 15:31:21 -07:00