- Rented vendors can now be managed by all characters on the vendor owner's account. - Corrected skill names displayed for skill bonuses on equipment. (Affected: Eval Intelligence -> Evaluate Intelligence, Forensics -> Forensic Evaluation, Lock Picking -> Lockpicking) - Centralized skill name to cliloc conversion to AosSkillBonuses.GetLabel. - Small SubtextSign fix hiding empty subtexts. (Not just nulls.) - Added SA and HS power scroll skill arrays for future reference. - Fixed house resizing not placing a temp no housing region for staff. |
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|---|---|---|
| .. | ||
| NPC | ||
| SBInfo | ||
| AnimalBuy.cs | ||
| BaseVendor.cs | ||
| BeverageBuy.cs | ||
| GenericBuy.cs | ||
| GenericSell.cs | ||
| PlayerBarkeeper.cs | ||
| PlayerVendor.cs | ||
| PresetMapBuy.cs | ||
| RentedVendor.cs | ||
| VendorInventory.cs | ||