ModernUO/Projects/UOContent/Mobiles/Monsters/Reptile/Magic/SerpentineDragon.cs
Kamron Batman 520f15e46c
feat: Adds ability groups, DOT abilities, and combat abilities (#1264)
- [X] Adds `MonsterAbilitySingleTarget`
- [X] Adds `MonsterAbilitySingleTargetDoT`
- [X] Adds monster ability groups with weighted abilities
- [X] Adds rune corruption ability
- [X] Adds poison gas counter ability
- [X] Adds stun attack ability
- [X] Adds throw hatchet counter ability
- [X] Adds fanning fire ability
- [X] Fixes destroy equipment to skip spell channel items
2022-11-23 12:33:27 -08:00

109 lines
3.4 KiB
C#

using Server.Engines.Plants;
namespace Server.Mobiles
{
public class SerpentineDragon : BaseCreature
{
[Constructible]
public SerpentineDragon() : base(AIType.AI_Mage, FightMode.Evil)
{
Body = 103;
BaseSoundID = 362;
SetStr(111, 140);
SetDex(201, 220);
SetInt(1001, 1040);
SetHits(480);
SetDamage(5, 12);
SetDamageType(ResistanceType.Physical, 75);
SetDamageType(ResistanceType.Poison, 25);
SetResistance(ResistanceType.Physical, 35, 40);
SetResistance(ResistanceType.Fire, 25, 35);
SetResistance(ResistanceType.Cold, 25, 35);
SetResistance(ResistanceType.Poison, 25, 35);
SetResistance(ResistanceType.Energy, 25, 35);
SetSkill(SkillName.EvalInt, 100.1, 110.0);
SetSkill(SkillName.Magery, 110.1, 120.0);
SetSkill(SkillName.Meditation, 100.0);
SetSkill(SkillName.MagicResist, 100.0);
SetSkill(SkillName.Tactics, 50.1, 60.0);
SetSkill(SkillName.Wrestling, 30.1, 100.0);
Fame = 15000;
Karma = 15000;
VirtualArmor = 36;
if (Core.ML && Utility.RandomDouble() < .33)
{
PackItem(Seed.RandomPeculiarSeed(2));
}
}
public SerpentineDragon(Serial serial) : base(serial)
{
}
public override string CorpseName => "a dragon corpse";
public override string DefaultName => "a serpentine dragon";
public override bool ReacquireOnMovement => true;
public override double BonusPetDamageScalar => Core.SE ? 3.0 : 1.0;
public override bool AutoDispel => true;
public override HideType HideType => HideType.Barbed;
public override int Hides => 20;
public override int Meat => 19;
public override int Scales => 6;
public override ScaleType ScaleType => Utility.RandomBool() ? ScaleType.Black : ScaleType.White;
public override int TreasureMapLevel => 4;
private static MonsterAbility[] _abilities = { MonsterAbilities.FireBreath };
public override MonsterAbility[] GetMonsterAbilities() => _abilities;
public override void GenerateLoot()
{
AddLoot(LootPack.FilthyRich, 2);
AddLoot(LootPack.Gems, 2);
}
public override int GetIdleSound() => 0x2C4;
public override int GetAttackSound() => 0x2C0;
public override int GetDeathSound() => 0x2C1;
public override int GetAngerSound() => 0x2C4;
public override int GetHurtSound() => 0x2C3;
public override void OnGotMeleeAttack(Mobile attacker, int damage)
{
base.OnGotMeleeAttack(attacker, damage);
if (!Core.SE && Utility.RandomDouble() < 0.2 && attacker is BaseCreature c && c.Controlled &&
c.ControlMaster != null)
{
c.ControlTarget = c.ControlMaster;
c.ControlOrder = OrderType.Attack;
c.Combatant = c.ControlMaster;
}
}
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0);
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
var version = reader.ReadInt();
}
}
}