The legacy 2D (EA) client copies each OPL property's argument into a fixed ~512-char (1024-byte) buffer; a single property that exceeds it overruns the heap and crashes the client. OplTextBlock previously emitted one entry regardless of length. - ObjectPropertyList.MaxArgumentLength (504 chars, under the ~510 ceiling). - ClampArgument backstop in both InternalAdd paths (span + interpolation): truncates an oversized argument and logs the offending entity/cliloc. - AddChunked(ReadOnlySpan<char>): splits newline-joined text across multiple cycling passthrough properties, breaking only at '\n', so none exceeds the cap. - OplTextBlock.Dispose emits via AddChunked; AddChunked added to IPropertyList.
113 lines
3.8 KiB
C#
113 lines
3.8 KiB
C#
/*************************************************************************
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* ModernUO *
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* Copyright 2019-2026 - ModernUO Development Team *
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* Email: hi@modernuo.com *
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* File: OplTextBlock.cs *
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* *
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* This program is free software: you can redistribute it and/or modify *
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* it under the terms of the GNU General Public License as published by *
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* the Free Software Foundation, either version 3 of the License, or *
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* (at your option) any later version. *
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* *
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* You should have received a copy of the GNU General Public License *
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* along with this program. If not, see <http://www.gnu.org/licenses/>. *
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*************************************************************************/
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using System;
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using System.Runtime.CompilerServices;
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using Server.Text;
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namespace Server;
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// Accumulates '\n'-joined free-text lines and emits them on dispose via AddChunked, which splits
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// into as many cycling passthrough entries as needed so no single OPL property exceeds the legacy
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// client's per-property buffer (ObjectPropertyList.MaxArgumentLength).
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// Use with `using var block = list.TextBlock();`. ref struct: single-threaded OPL build only.
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public ref struct OplTextBlock
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{
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private readonly IPropertyList _list;
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internal ValueStringBuilder _builder;
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private bool _any;
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internal OplTextBlock(IPropertyList list)
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{
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_list = list;
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_builder = ValueStringBuilder.Create();
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_any = false;
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}
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public void Add(scoped ReadOnlySpan<char> line)
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{
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if (line.IsEmpty)
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{
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return;
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}
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_builder.Append(line);
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_builder.Append('\n', 1); // ValueStringBuilder has no single-char Append
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_any = true;
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}
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// Zero-alloc interpolated overload: block.Add($"Luck Bonus: +{v}%").
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public void Add([InterpolatedStringHandlerArgument("")] scoped ref OplInterpolationHandler handler)
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{
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var wrote = handler._wrote;
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this = handler._block; // reconcile possibly-grown builder
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if (wrote)
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{
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_builder.Append('\n', 1);
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_any = true;
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}
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}
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public void Dispose()
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{
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if (_any)
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{
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// Strip the trailing '\n' (Length >= 2 whenever _any: content + separator).
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// AddChunked splits across multiple properties so a long block never overflows the
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// legacy client's per-property tooltip buffer.
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_list.AddChunked(_builder.AsSpan(0, _builder.Length - 1));
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}
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_builder.Dispose();
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}
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[InterpolatedStringHandler]
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public ref struct OplInterpolationHandler
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{
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internal OplTextBlock _block;
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internal bool _wrote;
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public OplInterpolationHandler(int literalLength, int formattedCount, OplTextBlock block)
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{
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_block = block;
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_wrote = false;
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_block._builder.EnsureCapacity(_block._builder.Length + literalLength + formattedCount * 11);
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}
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public void AppendLiteral(string value)
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{
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_block._builder.Append(value);
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_wrote = true;
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}
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public void AppendFormatted<T>(T value)
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{
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_block._builder.Append(value);
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_wrote = true;
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}
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public void AppendFormatted<T>(T value, string format)
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{
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_block._builder.Append(value, format);
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_wrote = true;
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}
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public void AppendFormatted(scoped ReadOnlySpan<char> value)
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{
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_block._builder.Append(value);
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_wrote = true;
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}
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}
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}
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