ModernUO/Projects/UOContent/Items/Weapons/Axes
2025-07-24 23:29:29 -07:00
..
Axe.cs fix: Optimizes items to use default weights. (Part 2) (#2241) 2025-07-24 15:41:44 -07:00
BaseAxe.cs fix: Fixes axes not working when equipped or in backpack (#2112) 2025-02-04 22:11:29 -08:00
BattleAxe.cs fix: Optimizes items to use default weights. (Part 4) (#2243) 2025-07-24 23:29:29 -07:00
DoubleAxe.cs fix: Optimizes items to use default weights. (Part 2) (#2241) 2025-07-24 15:41:44 -07:00
DualShortAxes.cs fix: Updates serialization to use v2.0 (#998) 2022-04-17 08:02:15 -07:00
ExecutionersAxe.cs fix: Optimizes items to use default weights. (Part 2) (#2241) 2025-07-24 15:41:44 -07:00
GuardianAxe.cs fix: Updates serialization to use v2.0 (#998) 2022-04-17 08:02:15 -07:00
Hatchet.cs fix: Optimizes items to use default weights. (Part 2) (#2241) 2025-07-24 15:41:44 -07:00
HeavyOrnateAxe.cs fix: Updates serialization to use v2.0 (#998) 2022-04-17 08:02:15 -07:00
LargeBattleAxe.cs fix: Optimizes items to use default weights. (Part 2) (#2241) 2025-07-24 15:41:44 -07:00
Pickaxe.cs fix: Optimizes items to use default weights. (Part 4) (#2243) 2025-07-24 23:29:29 -07:00
SingingAxe.cs fix: Updates serialization to use v2.0 (#998) 2022-04-17 08:02:15 -07:00
ThunderingAxe.cs fix: Updates serialization to use v2.0 (#998) 2022-04-17 08:02:15 -07:00
TwoHandedAxe.cs fix: Optimizes items to use default weights. (Part 2) (#2241) 2025-07-24 15:41:44 -07:00
WarAxe.cs fix: Optimizes items to use default weights. (Part 2) (#2241) 2025-07-24 15:41:44 -07:00