ModernUO/Scripts/Items/Skill Items/Tailor Items/Misc/Scissors.cs
eos 35fbffdb51 ML quest system; first SVN release.
Secondary changes:
- Region fixes, mainly for New Haven.
- Recipe system changes.
- Enabled ML craftables.
- Dyeing/cutting restrictions for quest items.
- Moved IsInvulnerable from BaseVendor to BaseCreature.
- Moved RandomBrightHue to Utility.
- Items no longer decay when attached to a spawner.
- Quest item hue is now faked through packets, instead of overriding Hue.
- Re-enabled item drag effects for SA clients.
- Fixed AssignRandomFacialHair bug in Utility.
- Added random hue comments to Utility.
2013-02-03 01:05:17 +00:00

124 lines
3.4 KiB
C#

using System;
using Server.Network;
using Server.Targeting;
using Server.Mobiles;
namespace Server.Items
{
public interface IScissorable
{
bool Scissor( Mobile from, Scissors scissors );
}
[FlipableAttribute( 0xf9f, 0xf9e )]
public class Scissors : Item
{
[Constructable]
public Scissors() : base( 0xF9F )
{
Weight = 1.0;
}
public Scissors( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
public override void OnDoubleClick( Mobile from )
{
from.SendLocalizedMessage( 502434 ); // What should I use these scissors on?
from.Target = new InternalTarget( this );
}
private class InternalTarget : Target
{
private Scissors m_Item;
public InternalTarget( Scissors item ) : base( 2, false, TargetFlags.None )
{
m_Item = item;
}
protected override void OnTarget( Mobile from, object targeted )
{
if ( m_Item.Deleted )
return;
/*if ( targeted is Item && !((Item)targeted).IsStandardLoot() )
{
from.SendLocalizedMessage( 502440 ); // Scissors can not be used on that to produce anything.
}
else */
if( Core.AOS && targeted == from )
{
from.SendLocalizedMessage( 1062845 + Utility.Random( 3 ) ); //"That doesn't seem like the smartest thing to do." / "That was an encounter you don't wish to repeat." / "Ha! You missed!"
}
else if( Core.SE && Utility.RandomDouble() > .20 && (from.Direction & Direction.Running) != 0 && ( DateTime.Now - from.LastMoveTime ) < from.ComputeMovementSpeed( from.Direction ) )
{
from.SendLocalizedMessage( 1063305 ); // Didn't your parents ever tell you not to run with scissors in your hand?!
}
else if( targeted is Item && !((Item)targeted).Movable )
{
if( targeted is IScissorable && ( targeted is PlagueBeastInnard || targeted is PlagueBeastMutationCore ) )
{
IScissorable obj = (IScissorable) targeted;
if ( CanScissor( from, obj ) && obj.Scissor( from, m_Item ) )
from.PlaySound( 0x248 );
}
}
else if ( targeted is IScissorable )
{
IScissorable obj = (IScissorable)targeted;
if ( CanScissor( from, obj ) && obj.Scissor( from, m_Item ) )
from.PlaySound( 0x248 );
}
else
{
from.SendLocalizedMessage( 502440 ); // Scissors can not be used on that to produce anything.
}
}
protected override void OnNonlocalTarget( Mobile from, object targeted )
{
if ( targeted is IScissorable && ( targeted is PlagueBeastInnard || targeted is PlagueBeastMutationCore ) )
{
IScissorable obj = (IScissorable) targeted;
if ( CanScissor( from, obj ) && obj.Scissor( from, m_Item ) )
from.PlaySound( 0x248 );
}
else
base.OnNonlocalTarget( from, targeted );
}
}
public static bool CanScissor( Mobile from, IScissorable obj )
{
if ( obj is Item && ( (Item)obj ).Nontransferable )
{
from.SendLocalizedMessage( 502440 ); // Scissors can not be used on that to produce anything.
return false;
}
// TODO: Move other general checks from the different implementations here
return true;
}
}
}