ModernUO/Projects/UOContent/Items/Weapons
Joe Valentine cf3efaa2b7 feat: Implements Throwing skill, weapons, artifacts, and crafting (SA)
Interim Commit.  TODO: NPC/creature work.

- Adds BaseThrown with close-quarters/range/shield hit chance modifiers,
  returning weapon effect, STR-scaled max range, and overthrow penalty
- Adds Boomerang, Cyclone, and SoulGlaive (Gargoyle-only throwing weapons)
- Adds Bladeweaver NPC vendor selling throwing weapons and ammo
- Adds DefBlacksmithy recipes for all three throwing weapons (Core.SA)
- Adds SA weapon type arrays to Loot (SAWeaponTypes, SARangedWeaponTypes)
  with isStygian parameter on random weapon/ranged/jewelry helpers
- Adds AbyssReaver, BansheesCall, RaptorClaw, StoneSlithClaw, StormCaller,
  ValkyriesGlaive, WindOfCorruption throwing weapon artifacts
- Fixes MovingShot BaseMana (15 -> 20) and TOL-conditional accuracy penalty
- Adds 58 unit tests covering weapon properties, race restrictions,
  hit chance math, artifact properties, and loot table contents
2026-07-02 20:24:48 -07:00
..
Abilities feat: Implements Throwing skill, weapons, artifacts, and crafting (SA) 2026-07-02 20:24:48 -07:00
Artifacts fix: Adds back razor/assistuo negotiations (#1089) 2022-06-25 01:47:45 -07:00
Axes fix: Special moves and various UOR+ bonuses (#2384) 2026-03-22 10:55:01 -07:00
Knives fix: Optimizes items to use default weights. (Part 4) (#2243) 2025-07-24 23:29:29 -07:00
Maces fix: Special moves and various UOR+ bonuses (#2384) 2026-03-22 10:55:01 -07:00
ML Weapons fix: Optimizes items to use default weights. (Part 4) (#2243) 2025-07-24 23:29:29 -07:00
PoleArms fix: Optimizes items to use default weights. (Part 2) (#2241) 2025-07-24 15:41:44 -07:00
Ranged refactor(archery): centralize SE ammo auto-recovery off PlayerMobile (#2496) 2026-06-21 23:22:55 -07:00
SE Weapons fix: Optimizes items to use default weights. (Part 4) (#2243) 2025-07-24 23:29:29 -07:00
SpearsAndForks fix: Special moves and various UOR+ bonuses (#2384) 2026-03-22 10:55:01 -07:00
Staves fix: Optimizes items to use default weights. (Part 4) (#2243) 2025-07-24 23:29:29 -07:00
Swords fix: Optimizes items to use default weights. (Part 2) (#2241) 2025-07-24 15:41:44 -07:00
Throwing feat: Implements Throwing skill, weapons, artifacts, and crafting (SA) 2026-07-02 20:24:48 -07:00
Wooden fix: Updates serialization to use v2.0 (#998) 2022-04-17 08:02:15 -07:00
BaseMeleeWeapon.cs feat: T2A defensive spells (#2378) 2026-03-22 11:18:34 -07:00
BaseWeapon.cs feat: Implements Throwing skill, weapons, artifacts, and crafting (SA) 2026-07-02 20:24:48 -07:00
Fists.cs fix: Special moves and various UOR+ bonuses (#2384) 2026-03-22 10:55:01 -07:00
HitLower.cs fix(core): Adds Hashed & Hierarchical Timer Wheel (#655) 2021-07-11 22:42:06 -07:00
SlayerEntry.cs feat: Adds Pre-UOTD single click support for weapons, armor, wands, and clothing (#2053) 2025-01-13 17:04:24 -08:00
SlayerGroup.cs fix: Fixes ignoring mobs, champions, party crash, slayer rarity, boat speedhack, etc (#1222) 2022-10-31 22:16:50 -07:00
SlayerName.cs Formats UO Content (#201) 2020-08-27 18:30:38 -07:00
WeaponEnums.cs fix: Adds throwing weapons (#1107) 2022-07-01 17:03:27 -07:00