ModernUO/Projects/UOContent/Misc/Paperdoll.cs
Kamron Batman 540a879d63
fix(core): Converts remaining player packets (#374)
- [X] Converts the remainder of the player packets
2020-12-30 16:09:51 -08:00

30 lines
889 B
C#

using Server.Network;
namespace Server.Misc
{
public static class Paperdoll
{
public static void Initialize()
{
EventSink.PaperdollRequest += EventSink_PaperdollRequest;
}
public static void EventSink_PaperdollRequest(Mobile beholder, Mobile beheld)
{
beholder.NetState.SendDisplayPaperdoll(
beheld.Serial,
Titles.ComputeTitle(beholder, beheld),
beheld.Warmode,
beheld.AllowEquipFrom(beholder)
);
for (var i = 0; i < beheld.Items.Count; ++i)
{
beheld.Items[i].SendOPLPacketTo(beholder.NetState);
}
// NOTE: OSI sends MobileUpdate when opening your own paperdoll.
// It has a very bad rubber-banding affect. What positive affects does it have?
}
}
}