ModernUO/Projects/UOContent/Mobiles/Healers/WanderingHealer.cs

56 lines
1.4 KiB
C#

using ModernUO.Serialization;
using Server.Items;
namespace Server.Mobiles;
[SerializationGenerator(0, false)]
public partial class WanderingHealer : BaseHealer
{
[Constructible]
public WanderingHealer()
{
Title = "the wandering healer";
AddItem(new GnarledStaff());
SetSkill(SkillName.Camping, 80.0, 100.0);
SetSkill(SkillName.Forensics, 80.0, 100.0);
SetSkill(SkillName.SpiritSpeak, 80.0, 100.0);
}
public override bool CanTeach => true;
public override bool ClickTitle => false; // Do not display title in OnSingleClick
public override bool CheckTeach(SkillName skill, Mobile from)
{
if (!base.CheckTeach(skill, from))
{
return false;
}
return skill is SkillName.Anatomy or SkillName.Camping or SkillName.Forensics or SkillName.Healing or SkillName.SpiritSpeak;
}
public override bool CheckResurrect(Mobile m)
{
if (m.Criminal)
{
Say(501222); // Thou art a criminal. I shall not resurrect thee.
return false;
}
if (m.Kills >= 5)
{
Say(501223); // Thou'rt not a decent and good person. I shall not resurrect thee.
return false;
}
if (m.Karma < 0)
{
Say(501224); // Thou hast strayed from the path of virtue, but thou still deservest a second chance.
}
return true;
}
}