ModernUO/Projects/UOContent/Items/Weapons/Throwing/StormCaller.cs

29 lines
803 B
C#

using ModernUO.Serialization;
namespace Server.Items;
[SerializationGenerator(0)]
public partial class StormCaller : Boomerang
{
[Constructible]
public StormCaller()
{
Hue = 456;
ExtendedWeaponAttributes.BattleLust = 1;
WeaponAttributes.HitLightning = 40;
WeaponAttributes.HitLowerDefend = 30;
Attributes.BonusStr = 5;
Attributes.WeaponSpeed = 30;
Attributes.WeaponDamage = 40;
AosElementDamages.Physical = 20;
AosElementDamages.Fire = 20;
AosElementDamages.Cold = 20;
AosElementDamages.Poison = 20;
AosElementDamages.Energy = 20;
}
public override int LabelNumber => 1113530; // Storm Caller
public override int InitMinHits => 255;
public override int InitMaxHits => 255;
}