ModernUO/Scripts/Items/Skill Items
eos 35fbffdb51 ML quest system; first SVN release.
Secondary changes:
- Region fixes, mainly for New Haven.
- Recipe system changes.
- Enabled ML craftables.
- Dyeing/cutting restrictions for quest items.
- Moved IsInvulnerable from BaseVendor to BaseCreature.
- Moved RandomBrightHue to Utility.
- Items no longer decay when attached to a spawner.
- Quest item hue is now faked through packets, instead of overriding Hue.
- Re-enabled item drag effects for SA clients.
- Fixed AssignRandomFacialHair bug in Utility.
- Added random hue comments to Utility.
2013-02-03 01:05:17 +00:00
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Blacksmith Items/Misc 2006-06-15 04:14:30 +00:00
Camping branch sync #2 2009-01-31 00:02:21 +00:00
Carpenter Items re-applied weight correction for fish. 2011-10-23 15:59:39 +00:00
Fishing - Removed the ASCII 0x7F control character from safe character lists. 2012-09-08 23:42:45 +00:00
Harvest Tools Ninja Darts and Shuriken should use combat checks, never 100% chance of hit. Should trigger Evil Omen poison level increase. Missed shots should not consume poison chg, but empty ammo clears weapon poison. Code overhaul. 2010-12-31 20:28:58 +00:00
Lumberjack - extensive framework for dueling, tournaments, and events 2012-04-22 05:37:16 +00:00
Magical 2012-11-10 20:06:36 +00:00
Misc ML quest system; first SVN release. 2013-02-03 01:05:17 +00:00
Musical Instruments revert crafting updates of SVN538. Per Mark: changing baseclasses is a bad idea. 2010-10-10 15:37:22 +00:00
Ninjitsu context menu fixed 2011-06-25 19:13:32 +00:00
Specialized Commodity deed updates: added bottles, potions, spell scrolls, zoogifungus. fixed filled hue, removed unnecessary desc prop from ICommodity, pre-aos OSI style labels dont need it. 2010-11-19 18:59:44 +00:00
Tailor Items ML quest system; first SVN release. 2013-02-03 01:05:17 +00:00
Thief Runic sewing kits will no longer apply durability 2010-01-17 06:59:32 +00:00
Tinkering 2006-06-15 04:14:30 +00:00
Tools ML quest system; first SVN release. 2013-02-03 01:05:17 +00:00