ModernUO/Projects/UOContent/Mobiles/Hireables/HireMage.cs
2023-04-16 20:24:14 -07:00

63 lines
1.5 KiB
C#

using ModernUO.Serialization;
using Server.Items;
namespace Server.Mobiles;
[SerializationGenerator(0)]
public partial class HireMage : BaseHire
{
[Constructible]
public HireMage() : base(AIType.AI_Mage)
{
SpeechHue = Utility.RandomDyedHue();
Hue = Race.Human.RandomSkinHue();
Title = "the mage";
if (Female = Utility.RandomBool())
{
Body = 0x191;
Name = NameList.RandomName("female");
}
else
{
Body = 0x190;
Name = NameList.RandomName("male");
EquipItem(new ShortPants(Utility.RandomNeutralHue()));
}
HairItemID = Race.RandomHair(Female);
HairHue = Race.RandomHairHue();
Race.RandomFacialHair(this);
SetStr(61, 75);
SetDex(81, 95);
SetInt(86, 100);
SetDamage(10, 23);
SetSkill(SkillName.EvalInt, 100.0, 125);
SetSkill(SkillName.Magery, 100, 125);
SetSkill(SkillName.Meditation, 100, 125);
SetSkill(SkillName.MagicResist, 100, 125);
SetSkill(SkillName.Tactics, 100, 125);
SetSkill(SkillName.Macing, 100, 125);
Fame = 100;
Karma = 100;
EquipItem(new Shirt());
EquipItem(new Robe(Utility.RandomNeutralHue()));
if (Utility.RandomBool())
{
EquipItem(new Shoes(Utility.RandomNeutralHue()));
}
else
{
EquipItem(new ThighBoots());
}
PackGold(20, 100);
}
public override bool ClickTitle => false;
}