ModernUO/Projects/UOContent/Mobiles/Hireables/HirePaladin.cs
2023-04-16 20:24:14 -07:00

90 lines
2.2 KiB
C#

using ModernUO.Serialization;
using Server.Items;
namespace Server.Mobiles;
[SerializationGenerator(0)]
public partial class HirePaladin : BaseHire
{
[Constructible]
public HirePaladin()
{
SpeechHue = Utility.RandomDyedHue();
Hue = Race.Human.RandomSkinHue();
if (Female = Utility.RandomBool())
{
Body = 0x191;
Name = NameList.RandomName("female");
}
else
{
Body = 0x190;
Name = NameList.RandomName("male");
}
Title = "the paladin";
HairItemID = Race.RandomHair(Female);
HairHue = Race.RandomHairHue();
Race.RandomFacialHair(this);
switch (Utility.Random(5))
{
case 0:
{
break;
}
case 1:
{
EquipItem(new Bascinet());
break;
}
case 2:
{
EquipItem(new CloseHelm());
break;
}
case 3:
{
EquipItem(new NorseHelm());
break;
}
case 4:
{
EquipItem(new Helmet());
break;
}
}
SetStr(86, 100);
SetDex(81, 95);
SetInt(61, 75);
SetDamage(10, 23);
SetSkill(SkillName.Swords, 66.0, 97.5);
SetSkill(SkillName.Anatomy, 65.0, 87.5);
SetSkill(SkillName.MagicResist, 25.0, 47.5);
SetSkill(SkillName.Healing, 65.0, 87.5);
SetSkill(SkillName.Tactics, 65.0, 87.5);
SetSkill(SkillName.Wrestling, 15.0, 37.5);
SetSkill(SkillName.Parry, 45.0, 60.5);
SetSkill(SkillName.Chivalry, 85, 100);
Fame = 100;
Karma = 250;
EquipItem(new Shoes(Utility.RandomNeutralHue()));
EquipItem(new Shirt());
EquipItem(new VikingSword());
EquipItem(new MetalKiteShield());
EquipItem(new PlateChest());
EquipItem(new PlateLegs());
EquipItem(new PlateArms());
EquipItem(new LeatherGorget());
PackGold(20, 100);
}
public override bool ClickTitle => false;
}