ModernUO/Projects/Server/Network
Kamron Batman 1ca8655fc1
Updates Serialization (#292)
- [X] Removes all save strategies
- [X] Removes duplicate file writer that won't be used
- [X] Removes persistence (it will become a duplicate system)
- [X] Add a save position variable to skip serializing a clean item/mobile
- [X] Update Guilds/Accounts to be IEntity types
    - Because guilds are abstract, this may make serialization tricky.
- [X] Update the generalized IEntity writing
- [X] Update the load/save to write to buffers then to files in background


Bumps release version
2020-10-31 17:38:29 -07:00
..
NetState Rearranges packet code (#295) 2020-10-30 22:49:00 -07:00
Packets Updates Serialization (#292) 2020-10-31 17:38:29 -07:00
EncodedPacketHandler.cs Renames pvSrc (#277) 2020-10-17 22:04:44 -07:00
EncodedReader.cs Update Readers/Writers for Buffers & Fixes bugs (#283) 2020-10-24 14:46:59 -07:00
ISocket.cs Changes account packets to functional (#284) 2020-10-25 23:47:29 -07:00
NetworkCompression.cs Updates Pipe & Makes NetState more testable (#288) 2020-10-25 17:40:08 -07:00
NetworkSocket.cs Changes account packets to functional (#284) 2020-10-25 23:47:29 -07:00
NetworkState.cs Replacing Networking (#271) 2020-10-20 20:55:19 -07:00
Packet.cs Updates Pipe & Makes NetState more testable (#288) 2020-10-25 17:40:08 -07:00
PacketHandler.cs Update Readers/Writers for Buffers & Fixes bugs (#283) 2020-10-24 14:46:59 -07:00
PacketUtilities.cs Updates Pipe & Makes NetState more testable (#288) 2020-10-25 17:40:08 -07:00
PacketWriter.cs Cleanup/Housekeeping (#242) 2020-09-12 15:31:21 -07:00
Pipe.cs Updates networking to make pipe writer awaitable (#290) 2020-10-27 11:22:07 -07:00
ServerInfo.cs Cleanup/Housekeeping (#242) 2020-09-12 15:31:21 -07:00
StaticPacketHandlers.cs Cleanup/Housekeeping (#242) 2020-09-12 15:31:21 -07:00
TcpServer.cs Changes account packets to functional (#284) 2020-10-25 23:47:29 -07:00