ModernUO/Projects/UOContent/Items/Armor
Kamron Batman e1e30998ba
fix: Adds ReadType/Write(Type) and improves type referencing (#1172)
## Changes
* Improves type hashing by introducing xxHash3 (64bit)
* Removes individual `tdb` files in favor of a single `SerializedTypes.db` file. This file is only used to identify a type that is being deserialized, which doesn't exist.
* Adds duplicate type alias detection
* Adds `AssemblyHandler.FindTypeByHash`

View changed files whitespaces: https://github.com/modernuo/ModernUO/pull/1172/files?diff=split&w=1

## SerializedTypes.db
The serialized types file is used to get back the original name of a type in case it no longer exists in code. This can easily be necessary if a class is renamed in code and no `TypeAlias` is provided.

### Format
byte[4] - version
byte[4] - count
--array--
byte[8] - xxHash
byte[1] - flag, 0 - null, 1 - not null
byte[n] - Full class name in UTF8

### Example
<img width="472" alt="SerializedTypes_Example" src="https://user-images.githubusercontent.com/3953314/195255429-31d24293-6bd1-419e-811b-07874dd0f78d.png">

## Benchmarks
Serialized 500 Type fields. The 8192bytes comes from the _ConcurrentQueue_ that would later be used for SerializedTypes.
Note that the queue is never cleared, so it's size grew considerably.
```cs
|               Method |     Mean |    Error |   StdDev | Allocated |
|--------------------- |---------:|---------:|---------:|----------:|
|      BenchmarkXXHash | 18.44 us | 0.278 us | 0.260 us |    8192 B |
| BenchmarkTypeStrings | 25.09 us | 0.292 us | 0.259 us |         - |
```

TODO:
* Add support in the Serialization Generator for `ReadType()` and `Write(Type)`
* Remove `SetTypeRef` from Serialization Generator
2022-10-11 22:17:22 -07:00
..
Artifacts fix: Updates serialization to use v2.0 (#998) 2022-04-17 08:02:15 -07:00
Bone fix: Updates serialization to use v2.0 (#998) 2022-04-17 08:02:15 -07:00
Chain fix: Updates serialization to use v2.0 (#998) 2022-04-17 08:02:15 -07:00
Cloth fix: Adds ReadType/Write(Type) and improves type referencing (#1172) 2022-10-11 22:17:22 -07:00
DaemonBone fix: Updates serialization to use v2.0 (#998) 2022-04-17 08:02:15 -07:00
Dragon fix: Updates serialization to use v2.0 (#998) 2022-04-17 08:02:15 -07:00
Glasses fix: Fixes localization corner cases with OPL (#1050) 2022-06-12 21:17:42 -07:00
Helmets fix: Updates serialization to use v2.0 (#998) 2022-04-17 08:02:15 -07:00
Leather feat: Updates to Serialization Generator v2.2 (#1157) 2022-09-04 08:45:27 -07:00
Plate fix: Updates serialization to use v2.0 (#998) 2022-04-17 08:02:15 -07:00
Ranger fix: Updates serialization to use v2.0 (#998) 2022-04-17 08:02:15 -07:00
Ring fix: Updates serialization to use v2.0 (#998) 2022-04-17 08:02:15 -07:00
Stone fix: Updates serialization to use v2.0 (#998) 2022-04-17 08:02:15 -07:00
Studded fix: Updates serialization to use v2.0 (#998) 2022-04-17 08:02:15 -07:00
ArmorEnums.cs fix: Updates races to properly support gargoyle equipment. (#744) 2021-08-29 00:43:55 -07:00
BaseArmor.cs fix: Fixes default values from serialization for basearmor (#1167) 2022-09-07 19:45:11 -07:00
BaseArmor.Migrations.cs feat: Updates to Serialization Generator v2.2 (#1157) 2022-09-04 08:45:27 -07:00