35 lines
1.1 KiB
C#
35 lines
1.1 KiB
C#
namespace Server.Mobiles;
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public abstract partial class MonsterAbility
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{
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// Fire Breath
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public static FireBreath FireBreath => new();
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public static ChaosBreath ChaosBreath => new();
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public static ColdBreath ColdBreath => new();
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public static GraspingClaw GraspingClaw => new();
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// Summon Undead
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public static SummonSkeletons SummonSkeletons => new();
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public static SummonLesserUndead SummonLesserUndead => new();
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// Stun
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public static ColossalBlow ColossalBlow => new();
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// Poison
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public static PoisonGasCounter PoisonGasCounter => new();
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public static PoisonGasAreaAttack PoisonGasAreaAttack => new();
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// Explosions
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public static DeathExplosion DeathExplosion => new();
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// Direct attack counters
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public static ThrowHatchetCounter ThrowHatchetCounter => new();
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public static EnergyBoltCounter EnergyBoltCounter => new();
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public static DestroyEquipment DestroyEquipment => new();
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public static DrainLifeAreaAttack DrainLifeAreaAttack => new();
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public static MagicalBarrier MagicalBarrier => new();
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}
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