ModernUO/Projects/UOContent/Mobiles/Monsters/AOS/Treefellow.cs
Kamron Batman bdee7bc671
fix: Fixes NPC slowness. (#955)
* Adds the following configurations:
  * `movement.delay.npcMinDelay` - 0.1 - Pets or Non-monster NPCs
  * `movement.delay.npcMaxDelay` - 0.4 - Pets or Non-monster NPCs
  * `movement.delay.monsterMinDelay` - 0.4 - Non-pet Monsters or NPC vs Player Combat
  * `movement.delay.monsterMaxDelay` - 0.8 - Non-pet Monsters or NPC vs Player Combat
  * `movement.delay.monsterMinDex` - 150 - Dex maximum for delay by dex
  * `movement.delay.MinDex` - 190 - Dex maximum for delay by dex
2022-03-10 22:55:06 -08:00

80 lines
2.1 KiB
C#

using Server.Items;
namespace Server.Mobiles
{
public class Treefellow : BaseCreature
{
[Constructible]
public Treefellow() : base(AIType.AI_Melee, FightMode.Evil)
{
Body = 301;
SetStr(196, 220);
SetDex(31, 55);
SetInt(66, 90);
SetHits(118, 132);
SetDamage(12, 16);
SetDamageType(ResistanceType.Physical, 100);
SetResistance(ResistanceType.Physical, 20, 25);
SetResistance(ResistanceType.Cold, 50, 60);
SetResistance(ResistanceType.Poison, 30, 35);
SetResistance(ResistanceType.Energy, 20, 30);
SetSkill(SkillName.MagicResist, 40.1, 55.0);
SetSkill(SkillName.Tactics, 65.1, 90.0);
SetSkill(SkillName.Wrestling, 65.1, 85.0);
Fame = 500;
Karma = 1500;
VirtualArmor = 24;
PackItem(new Log(Utility.RandomMinMax(23, 34)));
}
public Treefellow(Serial serial) : base(serial)
{
}
public override string CorpseName => "a treefellow corpse";
public override string DefaultName => "a treefellow";
public override OppositionGroup OppositionGroup => OppositionGroup.FeyAndUndead;
public override bool BleedImmune => true;
public override WeaponAbility GetWeaponAbility() => WeaponAbility.Dismount;
public override int GetIdleSound() => 443;
public override int GetDeathSound() => 31;
public override int GetAttackSound() => 672;
public override void GenerateLoot()
{
AddLoot(LootPack.Average);
}
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0);
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
var version = reader.ReadInt();
if (BaseSoundID == 442)
{
BaseSoundID = -1;
}
}
}
}